cavador_8 on 28/9/2006 at 13:49
I am stuck on in the large room after the blades that has man at the bottom that was crushed by the broken pillar and wall pieces. I cannot possibly see what to do or where to go. I don't need a hint, just tell me.
thanks
demagogue on 28/9/2006 at 14:04
Quote Posted by snowcap21
At the moment it seems to be more about light than water, but who cares.
I was saying that to myself most of the game through; is this really being fair to the contest? But by the end it totally makes up for it in a BIG way, so I didn't have any qualms giving it a high score.
Cavador, see (
http://www.ttlg.com/forums/showthread.php?p=1503930#post1503930) this post. It tells you (in a manner of speaking) exactly where you need to go.
Random_Taffer on 28/9/2006 at 15:14
Quote Posted by Yandros
the gamesys is
mayan.gam,
Oh wow. I didn't even realize that! :D
ZylonBane on 28/9/2006 at 15:20
My only complaint about this mission (well, besides the INSANELY ANNOYING MANDATORY JUMPING bit) is that it seems too brightly lit. I had to drop the gamma way below normal to get some proper gloomy ambiance.
Best looking fire elementals evar, BTW.
cavador_8 on 28/9/2006 at 15:40
I've already seen the hint located in this post. I'm afraid without someone telling me precisely what to do here, I'll have to give up on this one. Too disorientating and frustrating.
Nightwalker on 28/9/2006 at 15:51
I sent you a PM, cavador_8, to see if I could help you get through this bit.
cavador_8 on 28/9/2006 at 15:58
Thanks Nightwalker, I really appreciate it. That's exactly what I needed.
thanks!
Printer's Devil on 29/9/2006 at 01:36
After getting far enough to have stable savegames and installing the anti-lag patch, I was able to complete the mission normally. An excellent effort overall. The quiet puzzle-solving atmosphere, where the only real enemy was stupidity, felt like an old D+D tabletop game.
My favourite moment? [SPOILER]Crossing the invisible bridge over the deadly pit. Looking upwards to follow directions while the spikes snikked into place underneath me was pretty disconcerting. The occasional (invisible) step in the bridge design was an evil touch, too.[/SPOILER]
Francine on 29/9/2006 at 03:43
Playing on Expert, I'm missing two suns. I've got:
* One by the dead archeologist
* One above the big sun doors
* One across the invisible bridge
* One in the room with the four vertical pillars of fire
* One in the room with the two horizontal jets of fire
* One in the room with the marble floor
* One from the sliding block puzzle
* One in the room above the broken staircase
* One in the room opened by a lever
* One by the light beam puzzle
* One behind the invisible wall opposite the stairs
Hints on the last two?
glwhalen on 29/9/2006 at 03:57
I decided to go back to this after learning how to deal with the blade thing. I got through all the puzzles without hints but now I'm braindead. Someone please spoil me. What do you do once you go [SPOILER]through the big double doors and encounter the water elements?[/SPOILER]
It's getting kind of choppy but not too bad, but it's just enough to hamper my movement in trying to ghost by the blasted things. I just want to know what to do so I can finish.