weird zombie... thing - by ganac
Enchantermon on 2/1/2007 at 00:26
Quote Posted by ganac
I saw one, just sliding on his feet. Both in T1,G, and T2.
That's a "feature" of the Dark Engine. It happens with the enemies in SS2 as well. There was a thread in ShockGen (I'm pretty sure) a while back which basically explained that the reason you don't see the AI motions is that when the player is far enough away from an AI, the engine doesn't generate the motions because it assumes that you can't see them and therefore it doesn't need to waste the processing power on them. Unfortunately, this doesn't exactly hold true. It's kind of funny to watch, though.
Keeper Jonas on 2/1/2007 at 23:05
Quote Posted by ganac
I like that one. Free arrow!
But what about the ape and the builders children?
These are both oddities from TMA.
I've had the Builder's Child oddity explained to me, I think I even started a thread to ask about it a while back. Others have encountered it.
The Ape Beast was impressive though.
I botched an approach and thought there was more time to knock him out than there actually was, when the blackjack hit him he turned on his axis, laughed at me and said "Try again, manfool." And just stared at me. Then he froze and never moved again, and not standing in place scratching himself, he was frozen. I hit him again...and again and again getting the same response.
But then, to my shame, I was attacked from behind, his buddy had seen me and gotten suspicious and slowly migrated over to where he could see me, I was distracted.
That ended my examination.
ganac on 3/1/2007 at 04:14
So... what about the children?
Fascist on 3/1/2007 at 05:41
I remember getting an archer to shoot at me but his arrows kept hitting a wooden post. I left the game on all night and by the morning there must've been a million arrows stuck on there.
Keeper Jonas on 3/1/2007 at 21:43
Quote Posted by ganac
So... what about the children?
Thief 2 bug? Phantom Builder's Child
This is the title of the thread on it, answers there.
dlw6 on 4/1/2007 at 10:06
The zombie bug (knocked-down zombies who reappear standing up but still "unconscious" when you reload a saved game) happens almost every time on my system. If you save and reload a lot like I do, they not only stand up but can reappear hanging in midair. In CL Mission 2, I re-re-reloaded one zombie near the cemetary until he must have been hitting his head against the skybox.
Don
RavynousHunter on 7/1/2007 at 17:57
huh.. guess i mustve missed that one... :p That kinda reminds me of a bug in Ultima IX (which was buggy as HELL), there was a town you could goto that had been burninated by a dragon, and there was only one survivor, this lady whose only dialog was something about being the caretaker for the town. Weeellllllll, at times, she would fall down and end up lying on her back, but her legs would start moving, but shed be going up up up, and all the way to the sky! :eek: Then, as if that wasnt wierd enough, shed pop up back on the ground, lying down, and shed start the entire loop over again. This would last like 5-10 minutes, and the whole time, this creppy friggin music would play, its like she was posessed! :o
Still wanna see the floating zombies tho, that sounds awesome...