Sulphur on 22/10/2010 at 21:52
Quote Posted by Thirith
Serpent's Hold in
Ultima VII, if I'm not mistaken. The characters clearly are versions of Picard et al.
That's the one. I was pretty tickled to realise that once I noticed the similarities.
Enchantermon on 22/10/2010 at 23:33
Ha, that's awesome. Almost 20 years and still going strong!
CCCToad on 23/10/2010 at 00:03
There's an Easter egg in Batman: The warden has a hidden room with some information on his plans and hints for the sequel. The easter egg was never actually found. The developers finally put out the info on how to find it after nobody found it on their own.
demagogue on 23/10/2010 at 05:24
I remember the Dream Spell for Bard's Tale II. I don't know if that counts as a real secret or just a moderately hidden thing in the game that's cool when you get it. I probably found a lot of others but can't think of them now. I remember the other easter egg in Thief 2 of the zombies dancing on the other side of a wall somewhere, you can only see with a scouting orb.
I liked when systems had memory set aside for maps in blocks, and there would be more blocks than accounted for in the game, so there would be these secret areas outside the boundaries of the game that you could sometimes stumble into, and occasionally they'd hold interesting things. Some games I remember for both the Atari 2600 & C64 (probably a lot of others) had them. Reminds me of the way fett talked about out-of-bounds areas before... They're like mystical places.
Shadowcat on 23/10/2010 at 05:27
Quote Posted by Al_B
One from UW2 that I missed loads of times until it was pointed out to me: "Uija ja Es. Dbu'a aflsfu nfaabhf.".
Uibu ja bxfapnf! :)
bob_doe_nz on 23/10/2010 at 06:52
Not sure if it really counts as an egg...
In various Blizzard RTS games (Warcraft 2, Starcraft), if you constantly click on the units, they do have some funny dialogue.
nicked on 23/10/2010 at 12:25
Quote Posted by N'Al
Are you sure you're not thinking of BG2 here?
Cow meteor is one of the possible 'side effects' of playing a Wild Mage.
Nope, here we go:
Add Cheats=1 under Game Options in baldur.ini
Ingame, press Ctrl + Tab to bring up the console, then type Cheats:CowKill(); to get a scroll in your inventory to cast Summon Cow.
Koki on 23/10/2010 at 12:43
Nevertheless, cow falling on a target was one of the random results of a Wild Magic roll.
Nameless Voice on 23/10/2010 at 13:17
In Gothic 2, managing to climb over the supposed-to-be-impassable orc barricade in the "old world" area. The other side of the wall was meant to be a huge camp filled with hundreds of orcs. In actuality, if you did manage to get there, all you'd find would be a sign saying something to the tune of: "They lied to you, there's no orc army here.". Oh, and a small cave containing corpses of some of the characters in the game - I suspect it killed off people and created a copy instead of actually moving characters between maps, and the spare copied ended up in that cave.
Also, not in a game, but finding the easter egg hidden in the Red Dwarf episode "Backwards", by reversing the audio... :D