WingedKagouti on 19/9/2017 at 05:24
Third one looks more natural to me.
henke on 19/9/2017 at 09:50
Yeah, the one with adjecency taken into account looks alright.
Yakoob on 22/9/2017 at 00:24
Tbh I found the transition so subtle I actually had to spend a few seconds trying to find what is transition to what :/ I'd make it much more explicit.
On my end, I wrote a one-year retrospective on moving to Seattle for indie game dev:
Pyrian on 22/9/2017 at 02:18
Thanks for the feedback, everyone. :)
Quote Posted by Yakoob
Tbh I found the transition so subtle I actually had to spend a few seconds trying to find what is transition to what :/ I'd make it much more explicit.
Hmm. Making the transitions less jarring was exactly what I was going for. I'm not quite sure what you mean, honestly, but I can't afford to make separate transitions for different types, by and large. I'm already at 96 sprites for the strategy I'm pursuing, which is about the same as the rest of the terrain system put together.
Quote Posted by Yakoob
Perhaps I got lucky, but I built a pretty big friends network in LA, in 3 completely different circles - something I have yet to even get close to doing here. I do not miss the “always-hour-late” and last-minute flakery of many LAlites, however.
I would swear these is a world-wide cultural correlation between friendliness and tardiness. It's like you can either stop and chat or get to your next appointment on time, but not both.
Pyrian on 29/9/2017 at 23:52
Grass transitions now have "corner cutters" to smooth them out. Here's a before and after view of the grass transitions:
(
https://imgur.com/9OhaL2r)
Inline Image:
http://i.imgur.com/9OhaL2r.png(
https://imgur.com/QP4gU27)
Inline Image:
http://i.imgur.com/QP4gU27.pngHope y'all are proud of yourselves 'cause I wouldn't have done this if you hadn't pushed me to it. :D Took about 7 hours, only 1.5 of which were programming (thanks Toggl), which is kind of an indictment of how much free time I have lately. I hope to do the rock transitions in 5. I'm still not sure what I'm going to do about dirt/mud shorelines.
Yakoob on 30/9/2017 at 01:12
Nice, that looks way better!
Al_B on 30/9/2017 at 06:40
Agreed - that looks much less jarring while still keeping the hexes intact.