Pyrian on 27/1/2018 at 01:29
Bug of the day: My trigger pathway for "Mine detects player" was accidentally the same as "Player docks". This resulted in the Player automatically docking with the mine... Boom!
Yakoob on 27/1/2018 at 02:27
Sounds like the making of a new feature ;D
Pyrian on 27/1/2018 at 02:35
"Lasso mines"!
Yakoob on 30/1/2018 at 03:22
Little Alpha Teaser for the next HEADLINER
[video=youtube;02fceZ2Stjg]https://www.youtube.com/watch?v=02fceZ2Stjg[/video]
henke on 30/1/2018 at 16:33
Nice looking teaser, Yakoob!
(except for the visible mouse cursor! tsk tsk)
Yakoob on 4/2/2018 at 04:45
In "all those other dev parts of gamedev" news, I finally been greenlit to enable Steam Trading Cards in HEADLINER! Not that I care myself, but I recon fellow OCD gamers should be pleased ;p
Inline Image:
https://i.imgur.com/DJtit85.jpg
Nameless Voice on 4/2/2018 at 14:27
Quote Posted by Yakoob
finally been greenlit to enable Steam Trading Cards in HEADLINER!
I was wondering why I just randomly got three Headliner cards today.
What was the restriction preventing them from working before? Do a certain number of people need to have bought the game?
henke on 4/2/2018 at 16:06
Art styleI'm considering a pixelart style. Bought Aseprite and started learning how to use it. Look at this adorable Coffee Cat I made!
Inline Image:
https://www.dropbox.com/s/68k4pm1s5tqkjqo/CoffeeCat.png?raw=1Hehe, Coffee Cat sure loves that coffee!
Level editorI'd like for the players to be able to make their own levels, so, although I wasn't initially considering it, I feel like it might be best to use tilemaps. Started looking into the new Tilemap function in Unity 2017 for level creation today. I dunno if I can pull off an entire built-in level editor. Perhaps a viable alternative might be to use Unity as a level creation tool. Players download a unitypackage with the level-tiles/assets, put together a level, export some kind of a package that can be imported into the game on runtime?
If anyone has any suggestions on what would be the smartest way to do a level-editor, let me know, cause I'm out of my element here.
Thirith on 4/2/2018 at 17:06
Thumbs up for Coffee Cat, which combines two of my favourite things.