Thirith on 13/7/2023 at 11:03
I'm entirely with Yahtzee on this:
[video=youtube;0CWIUjFFlGs]https://www.youtube.com/watch?v=0CWIUjFFlGs[/video]
And sure, you might end up with audio logs playing during combat - but leave it up to me whether I prefer that to having to stop the game cold in order to listen to stuff. For fuck's sake, I am a story whore. I will play shit games if the story and characters are worth it. I am the key audience for lore dumps. And I end up choosing to ignore a large part of all of this when the game tells me I can only listen to it from a glorified pause screen, because that shit sucks.
Malf on 13/7/2023 at 15:08
I feel the same way about a lot of lore text in RPGs and similar games in the form of readables. If it's not a condensed paragraph, that shit's getting skipped. Gaming is an interactive medium, and reading isn't.
Doesn't stop me filling up my inventory with books, because I never know when they'll come in useful :E
Jason Moyer on 13/7/2023 at 17:28
I always collect 1 copy of every book I find in RPG's and then never end up reading most of them because why would I do that.
Pyrian on 13/7/2023 at 21:58
I'm the opposite. I can't play and pay any significant attention to the audiolog, so I'd just as soon have it pause. ...And I fully read virtually all in-game texts unless it's really bad...
nicked on 14/7/2023 at 07:02
I think audiologs in general are well overdue for a redesign. Like why do no games offer me basic media controls when playing them? This is especially problematic if the game throws a door code or something in the audio log, but only after five minutes of lore. I want to just replay the last thirty seconds. Or I was listening to an audiolog but I got into a gunfight halfway through and missed the rest. Let me find where I got to and play from there.
WingedKagouti on 14/7/2023 at 10:14
Quote Posted by nicked
I think audiologs in general are well overdue for a redesign. Like why do no games offer me basic media controls when playing them? This is especially problematic if the game throws a door code or something in the audio log, but only after five minutes of lore. I want to just replay the last thirty seconds. Or I was listening to an audiolog but I got into a gunfight halfway through and missed the rest. Let me find where I got to and play from there.
I feel like that particular issue is solved by games that offer a text version of the audiologs after picking them up. One example of this is Batman: Arkham games, even though those audiologs don't offer much in the way of ingame clues.
EvaUnit02 on 14/7/2023 at 16:51
Started playing
Tiny Tina's Wonderlands, it really does reek of being a glorified Borderlands 3 expansion pack. Eg they didn't make actual hub planets to explore, instead there's a JRPGe-esque overworld with random encounters. This also explains why the DLCs are seemingly cash-grab garbage (just look at the Steam (
https://store.steampowered.com/app/1621031/Tiny_Tinas_Wonderlands_Season_Pass/) user reviews).
I wouldn't be surprised if the a decent chunk of the game's budget went towards hiring Hollywood celebs to voice the horseshit, unfunny characters (Andy Samberg, Wanda Sykes, Will Arnett). No different than Borderlands 3, the writing is really bottom of the barrel.
They've added a character creator, but all results are hideous. There's no way to make conventionally attractive characters. It's CURRENT YEAR af.
nicked on 14/7/2023 at 17:44
Do you only play games that are guaranteed to personally offend you?
Pyrian on 14/7/2023 at 20:04
Quote Posted by nicked
Do you only play games that are guaranteed to personally offend you?
Is there any other kind?
Sulphur on 15/7/2023 at 04:29
Everyone here knows a game's only truly great if it savours of the sharp tang of co-dependency.