Renault on 11/6/2024 at 20:07
It's kind of hilarious that the reviewer thinks the game is an FPS/shooter and he keeps looking for a gun when the game isn't advertised as that kind of game at all. I tend to think (or maybe pray?) that most even modern gamers aren't as stupid as this guy.
I'm trying to think of what kind of good would come of a modern remake of Thief (like, and exact remake like the Tomb Raider one). I guess Thief fans would like it (there are so few of us), but a lot of us like the old school pixely graphics just as they are. I can't see it having any kind of mass appeal though.
Subjective Effect on 11/6/2024 at 20:24
I was thinking that people are used to hard games again, what with From Software being so popular and so on. So an advanced Thief, with more tools and more agility, could work. Thief 4 was like if the opposite of that.
Starker on 11/6/2024 at 21:56
I'm old enough to remember that 25 years ago there were plenty of people who tried to play Thief like an FPS/shooter at first.
LordBooford on 12/6/2024 at 06:15
Graphically I've come to appreciate Thief's old graphics like I do old paintings. People these days strive for photorealism, which is fine with flight simulations or racing games, but excessive graphic realism in Thief seems pointless in an inherently unrealistic game like Thief. I'm happy with Thief looking like art, not a photograph. I'd rather look at Monet's impression of a hay bale than a photograph of one
As to what I'm currently playing I've returned to medieval trading simulator Patrician 3
[video=youtube;RWoXBTUubVo]https://www.youtube.com/watch?v=RWoXBTUubVo&t=59s[/video]
I feel tired these days of anything too confrontational in games. Al my combat flight sims and wargames I used to love I just don't feel like playing. Maybe that's why I've returned to more subtle gameplay of Thief in the past few months too.
Thirith on 12/6/2024 at 06:50
There are other options than photorealism or a Y2K low-poly look. Arkane's environmental work in Dishonored was clearly more realistic, but it wasn't photorealistic, and it strived for a specific style, not least in the lighting. I would definitely not say no to a Thief continuation/remake/reboot that had a look along the lines of those games. (Having said that: I enjoyed the graphics of The Black Parade, which combined the aesthetic of the original games with what's possible with NewDark and modern PCs.)
Subjective Effect on 12/6/2024 at 10:38
It needs a suitable art style that isn't grim dark realism is all. Dishonored had it's own style which is very cool, but I'd opt for something different, less cartoony, a little harder edged.
PigLick on 12/6/2024 at 11:50
smaller hands
henke on 17/6/2024 at 06:42
Finished En Garde. Very stylish and fun swashbuckler action game, tho the story is simple and short. 3.6h playtime. The combat is heavy on parrying, which I'm bad at, so I played on Easy, and even enabled auto-parrying towards the end.
Been playing A Shadow On The Water, Thief 2 FM by nicked. Very Deadly Shadows-inspired. Great mood. Has a very compelling and scary story.
Getting close to the end of GTA:SA Definitive Edition. When you don't do much side stuff, but just focus on the missions, this feels like a real road trip of a game. It goes from turf wars in LS, to business dealings in SF, to high stakes casino heists in LV. I dunno how I ever had the patience to get through some of these later missions without mid-mission checkpoints, the DefEd has been a real blessing for that feature.
Subjective Effect on 17/6/2024 at 08:24
I never played GTA:SA but would like to. What are you playing it on?
henke on 17/6/2024 at 08:46
PS5. It's in the PS+ game collection.
Not sure if it's worth getting into sans nostalgia-goggles. Looks-wise it's quite rough around the edges compared to modern Rockstar titles. But in terms of player agency it's a breath of fresh air, especially after replaying a lot of RDR2 recently, which has extremely scripted missions. GTA SA is more likely to just give you an objective and give your free reigns in how you achieve it. I hope they learn to trust players more and return to this kind of gameplay with the next GTA, but that's probably not gonna happen. :erg: