Tony_Tarantula on 4/3/2020 at 17:55
I got Kingdom Come for free and ahve done about 90 minutes or so of it.
It's very good at least this far away from the launch bugs. I do see why it was kind of divisive: it's a very euro-centric game, that is trying hard to convey a "life is hard" type mood through gameplay mechanics and difficult combat. At the start of the game you can barely beat up the town drunk and taking on even a single fully capable combatant is beyond your abilities.
Tomi on 4/3/2020 at 19:54
Isn't that typical for most RPGs though? This time the giant rats have just been replaced by the town drunkard. :)
Yakoob on 5/3/2020 at 02:41
I've been playing
Far Cry 4 and it keeps surprising me in how great it is.
Lots of fun gameplay aside, the characterization is fantastic. While the two main leaders (Sabal and Amita) are eh, every other character is fantastic. Getting little sound-bites from the main villain, Pagan Min, is just a treat every time. He (
https://www.youtube.com/watch?v=z02XZu9TgcE) just went on an angry rant about the candles - who goes around in a worn torn nation every morning to light all those fucking candles? So he outlawed candles, punishable by death. Probably one of the best game writing I've ever seen.
Then there's Willis, charricature of a gung-ho-CIA-American. You get in his plane and start yelling at him for screwing you over, and the first thing he says is: (
https://www.youtube.com/watch?v=tzgvGQf-kcE) "What you forget you're American? Americans knock"
There's also a mission later on inside a chemical compound where you start hallucinating. It turns into a (
https://www.youtube.com/watch?v=3YahJl3txv8&t=30s) sequence of shooting dark outlines who explode into bursts of Holi colors, as punjab music plays in the background. Complete with messed up UI, false objectives and some trippy gameplay effects.
Also, the honey badger quest.
The game is just so chockful of those little moments that stand out on top of very solid gameplay as well. Just a very polished and enjoyable experience.
Sulphur on 5/3/2020 at 03:33
Dude, that's Far Cry 4. I was a little confused when you started praising the characterisation for FC5, which is... well, something other than good.
Renzatic on 5/3/2020 at 04:47
Quote Posted by icemann
Played through the game more times than I can remember. Absolutely love it. This game was my first experience with cyberpunk and started off a lifelong love of the genre.
You know, there's another game made by Beam Software, Nightshade for the NES, that's a lot like Shadowrun in a lot of ways. Check it out. You might like it.
Thirith on 5/3/2020 at 15:54
I'm currently replaying Assassin's Creed III out of morbid curiosity. No, to be fair, it's interesting to play it at this point in time, for various reasons: for one thing, it starts doing a lot of things that are picked up again and refined in the last two instalments, for another, I've always thought that there's great potential in Assassin's Creed games set during an age of revolution, in particular if the different sides of the revolution don't map too easily onto Assassins and Templars. Both AC3 and Unity were the most interesting when they didn't default to a simple Assassins=Good, Templars=Bad setup, and they both had a handful of characters that embodied this effectively.
At the same time, bloat is at its worst in this game, combined with really bad systemic design. Stealth is mediocre at best, broken at worst. The world looks surprisingly good, but it's often awkward to navigate it due to animations and collisions between the characters and the environment. Even when everything works in a mission, they're still not interesting or even just fun on a visceral level. When the game is at its best, it's still extremely disappointing, because then you see how short it falls of its potential. I'm not sure I'll finish it - I've been playing it in the evenings for about two weeks and I haven't even got to the game's main protagonist.
Yakoob on 6/3/2020 at 18:27
Quote Posted by Sulphur
Dude, that's Far Cry 4. I was a little confused when you started praising the characterisation for FC5, which is... well, something other than good.
ooops yes you are right, edited my post!
What was so bad about FC5? I heard it wasn't as good but haven't played. FC4 is actually the first FC I played since 1 :p
henke on 7/3/2020 at 06:13
The characterisation wasn't very good, at least when it came to the main villains they were pretty broad. There were some good characters tho, Hurk was actually a really fun character in FC5. Overall I think Ubisoft does better with creating interesting characters than telling good stories.
Gameplaywise FC5 was great tho. The addition of planes and the re-introduction of the buddy-system elevates it to the best in the series, imo.
Oh oh, and the soundtrack? Especially (
https://open.spotify.com/album/1W4oWF6o8X6F8bNN5AhdtH?si=o3lI6xJNSfOD75d6h_jG_g) these alternative, stripped-down versions of those creepy cult songs are probably my favourite videogame soundtrack ever.
Tony_Tarantula on 8/3/2020 at 00:47
Quote Posted by Tomi
Isn't that typical for most RPGs though? This time the giant rats have just been replaced by the town drunkard. :)
Not Bethesda style RPGs.
Quote:
I'm currently replaying Assassin's Creed III out of morbid curiosity. No, to be fair, it's interesting to play it at this point in time, for various reasons: for one thing, it starts doing a lot of things that are picked up again and refined in the last two instalments, for another, I've always thought that there's great potential in Assassin's Creed games set during an age of revolution, in particular if the different sides of the revolution don't map too easily onto Assassins and Templars. Both AC3 and Unity were the most interesting when they didn't default to a simple Assassins=Good, Templars=Bad setup, and they both had a handful of characters that embodied this effectively.
Agree on that one. If you play (or read about) the spinoff game to AC3 that I forget the title of, there are events in that game that give Kenway perfectly good reason why he thinks the way he does and that the Assassin ideology to him is one that would seem recklesssly destructive.
Two aspects of the series I wish they'd done more with was keeping the intense historical focus that the first game had with a lot of details being correct right down to the assassination targets all being people who died in the year the game was set. It tends to lose some of that magic later on as the game plots take on more fantastical story arcs and more "mary sue/stu" type protagonists. They also could have done a lot more with the whole Annunaki related aspects of the plot than they currently did. The old games tap into aspects of Zachariah Stitchen's writings that (wonky though they may be) make for great game material.
froghawk on 8/3/2020 at 03:33
Quote Posted by Tony_Tarantula
Not Bethesda style RPGs.
Post-morrowind, sure, but remember the days of swinging your sword and missing almost every hit because your stats were too low? I don't miss those days.