Alex the Gray on 12/5/2006 at 03:35
I bought a new computer from a local company- I told them I wanted it to play any game off the shelf and not to be obsolete tomorrow. They included a Thief Dark Project CD- used, and with no explanation, book, or clue. Thje first time I loaded it, I thought "no way- to many buttons to use". But the movie and music just got my goat, and I couldn't let it go. I HAD to play it. What got your attention and got you hooked?
kamyk on 12/5/2006 at 03:45
The promise of the cradle got me started, and the FPS stealth, atmosphere, and personality (among other things) kept me through all three games...
june gloom on 12/5/2006 at 04:06
thief 3 had just come out. i'd been hearing all kinds of stuff about it and thinking "well gee, that sounds cool." then by chance i happened to find a copy of thief gold, thought "well what the hell." got it, and had trouble running it. google brought me here, AND i learned why i never could get system shock 2 working either- so i became a LGS fan, long after its demise.
theBlackman on 12/5/2006 at 07:14
Thief: The Dark Project.
A game where you had to think, develop your own skills (no points for shooting the beasties), no weapon upgrades, and no "If it moves KILL IT!"
Puzzles (situations) where eyes, thinking it out, and patience were necessary.
True, on Normal, and Hard, you could go through like a bull in a chinashop, but, unlike most of the "games" out there, you had the choice to really make the game challenging with the "no kill" Expert.
I hate pure shoot'em ups.
sparhawk on 12/5/2006 at 08:35
I found a warez copy of it and the name "The dark project" intrigued me. At first I thought this was an hacked alpha game I accidently found but I immediately liked the concept. :)
Took me some time until I realized that "Dark Project" was NOT a working title. :joke:
Rogue Keeper on 12/5/2006 at 09:11
Quote Posted by Alex the Gray
"no way- to many buttons to use".
That was the exact feeling I had when I came to first contact with Thief demo in 99. I was quite inexperienced with more complex simulators/strategies/rpgs back then, I've had my first computer for few months and I still preferred primitive FPSs and strategies like C&C.
But later I've had nothing else to play so I decided to to give it another try... I realized the controls are rather easy to learn and the atmosphere has immersed me completely.
Ive been replaying the demo with such enthusiasm for few weeks, because I got the full version much later.
I was spending hours running around in the Baffor's Mansion, once I even drowned all NPCs in the pool, another time I brought all bodies to the throne room. I OWNED the manor! :D
Well, it was the first game that really gave me creeps. Wouldn't you fall in love with it?
DrK on 12/5/2006 at 10:54
In my concern, once I saw the game Thief the dark project in a store. At that time, I heard rumors about it, but nothing much. I came back to the store several times for other things, and everytime I was looking at the box of the game, thinking "it looks quite interesting after all". And one day, I just bought it, "why not try ?".
When I saw the videos for the first time, I was quite surprised and impressed, I was expecting an awesome game. Then I started the keeper's training, and got somehow disapointed by the graphics at first, too many differences with the videos, I expected something better...
But then, As I was playing the training, I discovered the incredible gameplay, and felt in love with the idea to play with shadows and sounds.
And finally, the first mission, Bafford's one. Bloody hell, to be left in the streets, being a bad guy, without many weapons, to depends on our own skills, trying to find a way to break in or to survive, and then the fact the level is alive (servants and guards do their usual tasks even if you're not in the place) and that I truly felt I broke in someone's life (Bafford's one) by being in his house unseen like a peeping tom : :eek: THIS IS MORE THAN A GAME ! :D
Thief even modified my way of playing video games, now I play thieves in RPG or I even try to sneak in corners and shadows in Quake-like games :laff:
T-Smith on 12/5/2006 at 12:04
'twas once, long ago, that I played a demo of Thief 2: The Metal Age. It lured me in with it's cool sounding name and artwork. It futher entraped me with it's amazing, atmospheric briefing.
Then I played the demo and thought it was the worst game I'd ever played. Seriously. I hated it. Eventually I uninstalled it.
A few weeks later I was bored and so, out of boredom, I reinstalled it to give it one more shot. However, this time, something was different -
I learned how to properly control Garrett, and more importantly, how to mantle :laff:
After that I fell in love with that game and went out and bought The Dark Project and The Metal Age. I've been a huge Thief fan ever since.
Lake on 12/5/2006 at 12:04
A game that you could beat without killing anything or anyone noticing that you were there.
sparhawk on 12/5/2006 at 12:45
Quote Posted by DrK
Thief even modified my way of playing video games, now I play thieves in RPG or I even try to sneak in corners and shadows in Quake-like games :laff:
Me too! :laff: