bangersnmash on 10/12/2015 at 17:31
Something like an opera house / theatre again. Rob the snobs!
I personally enjoyed Bonehoard , but I think Undead levels are very tricky to pull unless you're a Looking Glass alumni or very talented indeed.
SlyFoxx on 10/12/2015 at 17:52
Roof hoppers never get old.
Tombs are good as long as the traps aren't of the "gotcha" variety.
bbb on 10/12/2015 at 18:18
Slyfoxx
In no particular order:
Rooftops
City missions with lots are areas to explore
Tombs - Lost City style would be awesome
Hammer missions of any kind
Any mission where you climb/use rope arrows are great
TG the best, T2 next
Well, that is my Christmas list for 2016. If you don't have time to build a mission, a 1965 Gretsch Country Gentleman would be fine as well. :)
Thanks for asking!
BBB
yxlplig on 10/12/2015 at 18:48
Just off the top of my head:
Dark Project style missions that have an infiltration segment that is not necessarily gameplay-rich (Cragscleft, Assassins etc)
More Lost City or Bonehoard style missions
Any Undercover missions (I have yet to find a mission with social stealth)
More missions from Eshaktaar and Daniel Markarian specifically
More missions that are really dark like Sperry's Broadsword of Sheol and Brainchild
I wouldn't mind some more pirate missions or mediterranean looking missions like Stowaway
Edit: I know I mentioned some people by name here, I don't want to make it look like I'm making demands, I just really like their FMs
neux on 10/12/2015 at 19:00
- Missions where houses are fully hollowed so that 3D orientation and feeling for space can come in handy.
- Open missions with little to no linearity, let important places be reached from multiple enterances.
- Missions where I don't have to rob unrobbable security fortress, i want to roleplay as myself not as master thief. Just casual thieving.
- Ghostable missions!
- Has anyone mentioned CITY ROOFTOP MISSIONS! Oh, everyone.
- Missions that have more that 2 objects per room.
- I pass on Church, Cathedral, Tomb, Catacombs, Mansion missions.
Edit: I am making demands here! You have untill christmass to please me! OR ELSE!
Random_Taffer on 10/12/2015 at 19:05
Quote Posted by yxlplig
Any Undercover missions (I have yet to find a mission with social stealth)
Well there was Cell 6 by team YanRanTan.
bangersnmash on 10/12/2015 at 19:23
Oh and PLEASE don't make any chests in an empty room that take 2 minutes to unlock and contain a zombies head. You'll get flooded with hate mail.:laff:
Cardia on 11/12/2015 at 00:02
The ones you did for Thief 2 such as "Disorientation"
Silencium18 on 11/12/2015 at 02:47
City missions that have a lot of buildings cramped together in a confusing manner (there was one contest mission called "zealots hollow" that did that masterfully well). But any type of fan mission is fine :)
Bosh on 12/12/2015 at 23:35
What missions, or elements in a mission, I really like to see:
* Lost worlds, ruins and ancient places. Burricks and fire elementals. Tombs to raid, traps and puzzles that are not mega cryptic. As Iceblade said: "Ruins offer a glimpse of an area lost to time with plenty of room for different backstories, atmosphere, and gameplay."
* Mines or underground places where you have to find the light sources or light torches along the way (e.g. the mission in Mine Saga).
* Escape missions.
* Pirates and tropical island settings. Sunsets and palm trees!
* When things change suddenly - like stone statues coming to life (love those statues!) or people turning into undead etc. and the intensity goes up a notch.
* Tension, a sense of "something is there" or "something's going to happen".
* When the different factions kick off and fight each other. Love starting a good brawl!