Beleg Cúthalion on 10/8/2008 at 15:15
There is a German proverb that goes humour is when you laugh nonetheless. Maybe being a fan is sticking to it all the same. I know, I know this doesn't work with the TDS-threw-me-out-of-immersion kind of argument, but I always have that saying in my head. I still believe a couple of Thief fans approached TDS with distrust just to find everything they had feared.... and hardly recognizing the immersive elements.
@jtr: It's not that I want to disagree with you all the time (or that I intended to do so now :p), but I'm interested in those little things. One needs the same kind of feeling like you have to somehow make a better game/mission if he cannot get tangible matters. And I hate it when discussions are based on blurry or simply wrong "facts". If we take the texture issue for example and assume someone said: "TDS sucked, every level looked the same, they only took five or six textures for the whole game" - this will usually go uncommented. It adds to the big pool of things that went wrong in TDS while it could be nullified the way it was said. Now imagine someone who wants to learn his lessons from TDS gets to this "argument"; he probably knows it's not true and at the same time he is left helpless because the thing behind this false argument - if existent at all - is still unknown to him.
I don't want to say every discussion about TDS went that way, but I believe a significant lot of them. And about level sizes... I fear I'll have to chek it out on my own. :erg:
Kin on 10/8/2008 at 15:18
Quote Posted by Jashin
To be honest Thief fans are a bunch of ungrateful bastards. Get it into your heads - you had purist friends on the dev team who gave their best with what they had. It could have been way worse, it could've been like DX2.
The game was not for free. So everyone that bought it has the right to be ungrateful if he din't like it.
If it was for free then i would say you are right.
Beleg Cúthalion on 10/8/2008 at 19:10
Just imagine, if the Dark Mod turned out to be just like TDS, people would love it.
Come on now, burn me, there is too much quagmire around here anyway. :p
Tannar on 10/8/2008 at 23:06
Well, back on topic for a moment, I loved the widow, especially the music. What a great ambience. That might have been my favorite part.
Fraser on 11/8/2008 at 05:52
I missed quite a few things from the original Thief games, and the first time I played Thief 3 I was disappointed.
But time changed that, for the most part. Thief 3 is a good game, a far better game than Deus Ex 2, and a decent sequel if not what I had hoped for. Because what I'd hoped for was more of the same. More of the same cheesy graphics, more of the same city maps, and the same hidden treasures and the sliding walls and fabric hangings you could rip aside with your sword, and the fireplaces you could crawl into. I missed Burricks and Zombies and Fire Elementals, and Constantine's crazy garden and whacked-out house. I missed the Lost City. But Thief had already been there and done those things. So a lot of what I felt about the new game was nostalgia for what had been lost with the advent of the better graphics.
The only things I really regret about Thief 3 are:
3. Lack of decent Thieves' Highways on the rooftops
2. The never ending supply of ammunition
and my number 1 beef: The game levels were far too small.
The things I loved about TDS were:
The oil flasks
The climbing gloves
The Shalebridge Cradle
The ability to take sides
Burgundy on 11/8/2008 at 10:35
I liked Shalebridge Cradle, and the House of the Widow Moira. Really got a sense of isolation and loneliness out of those two. I thought the voice acting was top-notch in both :)