What (or who) does Garrett care about ... apart from money? - by chagnampra
Platinumoxicity on 16/6/2009 at 16:27
[DISCLAIMER: None of this is set in stone, it consists solely of my views.]
For 1 second in the series Garrett cares for someone and people assume that it was a very normal situation and Garrett would do that in many occasions. No. Garrett doesn't care. Garrett sees the world as something that's so irritating and standing in his way that it has to be bagged and gagged or beaten into submission. Garrett is Garrett's only friend and everything else is a potential enemy. When he decides what he does with an unsuspecting guard, it's not a question of ethics, it's a question of pride and reason. He knows what's right and what's wrong, but wrong for someone can be right for him.
Garrett cares about strength, reason, will and survival. He knows that trust is a weakness and when exploited, it could be fatal. (T1 - CS11.AVI/T2 - B04.AVI)
[DISCLAIMER: None of this is set in stone, it consists solely of my views.]
jermi on 16/6/2009 at 18:23
You see what you want to see.
Platinumoxicity on 16/6/2009 at 18:40
Quote Posted by jermi
You see what you want to see.
As do you. :)
downaburricksthroat on 17/6/2009 at 03:37
---->His apartment.
Platinumoxicity on 17/6/2009 at 11:48
That briefing video of "Running interference" is the strongest argument for Garrett's anti-social personality. Although it's a nice character development that in the end of T2 Garrett shows for a split-second some compassion, but it's a pretty lame and unoriginal, if not inappropriate development for Garrett. But it doesn't mean anything since Garrett's mind returns to his former cynical and hostile mode in TDS so no worries.
jermi on 17/6/2009 at 17:40
Aren't you being just a tad bit fanatical about this?
Morte on 18/6/2009 at 08:08
Quote Posted by Subjective Effect
I think this is pure fan projection fantasy. There isn't any suggestion that anything is going on.
Back OT; as far as we know Garrett only cares about himself and money, and his being caught up in the plots of Thief 1,2 and 3 is fate. A fate he would rather do without. I don't recall him ever expressing a fondness for anything, nor being happy about any of his victories.
I don't think it worked at all, but I definitely think they were hinting at *some* connection between the two. Otherwise they wouldn't have included lines like "My good thief".
I don't think the constant disparaging about feelings and romance are such should be taken at face value either, to me it comes off more as armor than sociopathy. The man doth protest too much. He spends too much effort helping out people like Basso to be a complete uncaring bastard.
A prequel charting how he becomes the angry cynic of the first game could feature Garrett learning to trust someone, and then having that trust betrayed could very well work. It's actually one of the few ways I could see them going with Thief 4 and still feature Garrett, even if it would feel a bit redundant.
Platinumoxicity on 18/6/2009 at 08:27
Quote Posted by Morte
A prequel charting how he becomes the angry cynic of the first game could feature Garrett learning to trust someone, and then having that trust betrayed could very well work. It's actually one of the few ways I could see them going with Thief 4 and still feature Garrett, even if it would feel a bit redundant.
What part of Garrett makes anything feel redundant? There are some things that just aren't supposed to be taken away. I mean, do you feel that it's redundant that you can breath oxygen? Thief without Garrett is breathing without oxygen. It doesn't last long.
Morte on 18/6/2009 at 09:57
I half expected you to burst into song at some point there.
How could I be such a fool
To let go of love and break all the rules
Garrett when you walked down that door
Left a hole in my heart
And now I know for sure
You're the air that I breathe
Garrett you're all that I need...
...
Anyway, I meant redundant in terms of character development. The quick sketch of his background you get in the opening of the first game is enough for me. It'd have to be a pretty damn good yarn to add anything we couldn't fill in ourselves.
But then I also argue that they should bring in a new protagonist becasuse I don't see any way they could make him go back to stealing fat noblemen's priceless trinkets without some appalling retcon. I'm fine with a Thief without Garrett as long as it's faithful to the gameplay and mood of the original.