What RPG to play... choice of five. - by Digital Nightfall
Nameless Voice on 24/1/2011 at 17:59
What Steo said. Of course hard fights will be even harder without company, that should really be true in any game, excluding cases where the dumb AI of your companions makes the fights harder due to their incompetence getting in the way (Vampire: The Masquerade: Redemption is a prime example.)
Parts of New Vegas are dangerous and you die if you go there unprepared. I love it.
Like the deathclaws between Sloan and New Vegas. I couldn't get through there, despite having two companions and being level 20, with decent weapons and skills. The companions were more of a hindrance, since they don't understand the idea of running away shooting wildly behind them, and die in 2-3 swings, same as I do. I actually walked around the entire mountain, pass Novac and back past the Mojave Outpost in order to get back around to the south side.
I later managed to come back and cut through enough of the deathclaws to get through on the way back north, but it was a challenge.
icemann on 24/1/2011 at 18:47
Steo: I'm talking about difficulty not the level of enemies. I was never talking about level scaling. NV does enemy levels just fine. Better than F3 if anything. So your oblivion comment is irrelevant. If I'd wanted areas to be easy when I'm lower level and hard when I'm higher level I'd have said so. Go back and re-read what I said.
Optional side areas should be hard as thats the nature of side quests in rpgs both pc and on consoles. The very nature of side quests is for them to be hard and require you to level grind or go get better gear or whatever. Main areas usually do not. I was talking about the main areas relevant to the main quest line.
NV: The deathclaw bit is alot more doable once you know the best way of doing it. Take the south entrance to that area and the death claws either don't even go after you despite you shooting them (on lower difficulties) or by the time their close you can jump on a rock and that throws them off. More a cheat than anything else really.
If you can get your hands on some of the higher end energy weapons or a sniper rifle then you can pick them off with ease. Note that thats at max level.
Nameless Voice on 24/1/2011 at 20:13
I disagree that you should be able to breeze through the main quest regardless of what level you are. You should be required to do some side quests to get strong enough / well-equipped enough to complete the main quest, especially if you want to go out of your way to do it without help.
As for the deathclaws, I'm an energy weapons specialist, so sniper rifles are no good. I do have the souped-up unique RepConn plasma rifle, the Tri-Beam laser rifle and the Laser RCW, though. The problem isn't so much killing a deathclaw as kililng 6 of them before they reach me to tear me to pieces. I also don't want to completely abuse the engine's horrible pathfinding by standing a on a rock where they can't reach me.
june gloom on 24/1/2011 at 20:19
I tried that to get away from a giant radscorpion.
He managed to climb up anyway. We're fucking doomed.
gunsmoke on 24/1/2011 at 20:23
I like how Digi just threw this thread at the wolves, stepped back, and ran for dear life.
Anyway, every RPG should be like Gothic. You might wander into areas where a fucking Black Troll might be hiding in a cave that you can't fucking own at level 1. Either get better fighting tactics by learning the game, get a companion, or level the fuck up.
Digital Nightfall on 24/1/2011 at 20:52
Oh no, I am still here. :)
Though I haven't done anything since I set NV to download and install, but now it looks like I should do that for Morrowind instead.
Been playing Batman! :D
Jason Moyer on 24/1/2011 at 21:47
Re: the main deathclaw area (and not the caves, which more or less force you into CQC), there's a goddamn sniper tower right there near the entrance to the quarry. If you climb up the conveyor belts on the grain silo or whatever it is (sorry, haven't played in awhile) you can spend all day picking the fuckers off and not get touched.
ZylonBane on 24/1/2011 at 22:03
In FO3, the Dart Gun is your bestest friend when it comes to Deathclaws, because it instantly cripples the legs of anything you shoot with it.
Though now that I think about it, I didn't have one when I cleared out the Deathclaw caves. But I did have a backpack full of Mothership Zeta weapons, so... yeah, I left a lot of glowing ash piles behind.
Jason Moyer on 24/1/2011 at 22:07
The Dart Gun was fantastic for cleaning out the deathclaw camps and/or fighting the tougher endgame creatures (assuming you're a big sneaky pussy like I was with only small guns skills). Unfortunately there's nothing similar in NV; I ended up clearing the one camp out with holy hand grenades.
Bho on 24/1/2011 at 22:21
Quote Posted by Nameless Voice
As for the deathclaws, I'm an energy weapons specialist, so sniper rifles are no good.
You should give the gauss rifle a shot, or its unique variant. That thing is easily as good as a anti-materiel rifle.