BG_HHaunt on 16/8/2009 at 20:34
I was 8 when my aunt brought me thief:the dark project along with some other games from Sweden.I tried thief first and wasn't so impressed.At Bafford's mansion I didn't kill anyone and got it-the way of the game.It was at Cragscleft when I was scared to death by the zombie lying on the ground,I thought it was just a corpse.Then I stopped playing the game and after a few months I decided to start it again and this time I made it to the cathedral (THC not RTC).
I didn't know english so well back then so I thought that I was supposed to enter the cathedral from the crawlspace in the back of the place.
Then after 2 years I dug up my old game and started playing again,this time I played all the game and enjoyed it.Then moved to the other thief games.
Albert on 16/8/2009 at 22:00
Well I'm a little bit of a purist, but if something updates a game respectably, I'm OK with that. Me? I prefer LCD (I have a laptop, after all...) so playing Thief on either an LCD or CRT: Makes no difference for me! :cheeky:
Jarvis on 16/8/2009 at 22:50
I was keenly aware that Thief was a stealth game before I ever tried it. So it all came pretty naturally to me. I don't think I really got sucked into the game to the point of being blown away until I got to Constantine's mansion. I lost my mind somewhere in those twisted corridors. Though I found it again, I brought some of that world back with me. It was then that I learned what "immersion" really was.
...and oh man the emotional ride the return to the haunted cathedral sent me on. Nothing - *nothing*- has been able to reproduce that feeling before or since. I was terrified to the point of paralysis in the front halls. I literally curled up in the corner of those ruined rooms and listened to the clanking of chains. Though courage eventually won over the battle for madness, my journey through to the rectory out back was wrought with fear, slow patience, and reloads.
I felt like I had really gotten away with something as I sprang from those back doors. I could taste my victory. I *knew* the mission was almost over, and soon I'd be sneaking around some normal human filled mansion again. Far away from those terrible Haunts.
Then I met Murius.
Some two hours later when I had the ritual complete, I can't describe my frustration and anger when the ghost informed me that he actually didn't have the key to the gate. He told me I had to go back into hell itself and find the attic. I would have murdered him if he weren't already dead. I instantly wanted to undo the ritual so he would have to suffer an eternity of undeath, since that was exactly what he had just condemned me to.
...and after all of that... Constantine's betrayal. Perfect. Artful. A master stroke.
TheCapedPillager on 20/8/2009 at 01:13
I didn't have a computer in '98, but I got the chance to use my sister's computer for 2 weeks and decided to by a demo CD. As luck would have it the CD had the Thief demo (as well as other good demos, Heretic II and Populous: The Beginning).
There was no graphics card in the computer, and I didn't realise the walls weren't meant to be white/grey :p Fortunately the software renderer showed the textures correctly and I got to play though Baffords. With the exception of RTC, I've never had such an intense gaming experience as that first full playthrough of Baffords.
I didn't get my own computer until 2000, and when my sister asked what game I wanted for my birthday I didn't hesitate: Thief! :ebil: When I unwrapped it however, turns out it was Thief2 (which I didn't even know existed until then). I was blown away by all the T2 levels until I finished Trail of Blood and realised I'd spoil the story if I didn't go back and play Thief1, so I bought TG and was again totally mesmerised.
Two months after having been given T2, I joined TTLG and began editing after having finished TG, T2 and all the FMs that had been released at that stage. It's fair to say I don't think I'll ever come across another game that inspires the same feelings that Thief did (or does for that matter).
infinity on 21/8/2009 at 12:27
I was very little, maybe 11 or 12, and I had in my computer Unreal, Half Life, Soldier of Fortune, and Thief. And I played and enjoyed them all. But when I got to Thief I adapted the playing style right away, because I like taking my time on things very much. Plus I was attracted to Garrett's personality a lot more than Freemans (which, still is pretty cool) or John's in SOF.
My impression, more specifically was beyond words though. Something about the atmosphere, and the temperature of the first level had me hooked. It was a very cool feeling for an 11 year old.
Rogue Keeper on 21/8/2009 at 12:40
Actually the very very first time I played TDP demo (in summer 99) I was not impressed. I had my fresh, first very own PC with an ass-kicking 16MB Voodoo Banshee and up to that point I was used to play only Doomlike shooters, some RTS and arcades at my friends. When I probed the game in the training mission, I thought it's overly sophisticated and boring first person shooter. But soon enough I discovered beauty of RPGs and I had nothing to play for a while, so I tried the demo again and the rest is history. I ended up replaying the demo several times until I got the full game - the atmosphere was absolutely tense and undescribable and to this day it's one of the very first games which caused me cold sweat to pour down on my spine.