Renault on 10/12/2014 at 20:45
Pedro, this isn't done in the Dromed command box. Your monolog file is located in your Dromed directory. Open it up in Notepad.
qolelis on 11/12/2014 at 18:02
@cardia1:
If you can't find the cell info in your monolog file, optimize your terrain and then check again (the monolog file is cleared every time you restart DromEd and the cell info is only written to it when you optimize).
You can also use the monolog window (provided by DromEd), which shows all info in real time.
Cardia on 13/12/2014 at 15:14
Quote Posted by qolelis
@cardia1:
If you can't find the cell info in your monolog file, optimize your terrain and then check again (the monolog file is cleared every time you restart DromEd and the cell info is only written to it when you optimize).
You can also use the monolog window (provided by DromEd), which shows all info in real time.
Yes i have this monlog window that opens up with dromed. It says there i have 4935 cells , 28908 portals, 24440 polygons, 91 splits from large polys...etc. this is all Chinese for me.
what you guys think, its all ok?
qolelis on 13/12/2014 at 18:37
4935 cells is like a drop in the ocean, so you can build a lot more before running out of cells at least. I don't know much about the other numbers you mention, though; what I usually keep a steady eye on is the number of cells and the total number of brushes, but as a comparison I have a lot more in my own mission (197202 portals, 82430 polygons; 923 splits from large polys), so you are probably fine!?
Xorak on 13/12/2014 at 23:59
I know this only confuses things more, but if you're reading the cell number that pops up in the final lines of the monolog, then that is the incorrect number to use. That's sort of the optimized cell count number. That is, if you're reading from the same line that also says: 6128 portals, 5221 polygons; 3 splits from large polys etc. If that's the case, then do as qolelis said and search for "File has" and that's the real cell number you need to worry about.
Cardia on 14/12/2014 at 00:01
Quote Posted by qolelis
4935 cells is like a drop in the ocean, so you can build a lot more before running out of cells at least. I don't know much about the other numbers you mention, though; what I usually keep a steady eye on is the number of cells and the total number of brushes, but as a comparison I have a lot more in my own mission (197202 portals, 82430 polygons; 923 splits from large polys), so you are probably fine!?
i think i am totally fine , ever since i start this new project Dromed hasn´t crashed yet, i´m telling you this new dark engine is amazing, i did already alot of things i could never do before new dark.
The only thing i have reached the limit was the textures :(