Catkyn on 16/12/2004 at 04:20
I forget where I was, but I had just put a rope arrow into a wooden beam out in the City somewhere, to get to a higher ledge. I jump onto the rope, and suddenly Garrett is acting like a yo-yo! Grab the rope, get shot to the top of the rope and say 'hi' to the stars, come down, grab the rope again, go flying, grab the rope, go flying...miss the rope and die from falling 3 or more stories and hitting the ground.
DarthMRN on 16/12/2004 at 09:41
It wasen't the stupidest way, but definetly the most annoying and spectacular death I've experienced:
In Ramirez' house I decided to go on a sword killing spree. I was in the room between the kichen and the big guard room on the first floor. I entered the guard room and started a fuss. The guards charged and I retreated to the doorway I had entered from. A swordsman attacked me at the same time as a bowman let loose an arrow. Somehow I managed to jump backwards and not only dodge the sword strike but jump straight over the arrow as well!
Mightily impressed with my own skill I tried to jump over the second arrow too. This time the arrow plucked me down in mid-air, turning my forward jump into sudden fall to the ground.
It was an anti-climax like no other I've experienced while playing Thief. :p
Invisibility on 16/12/2004 at 11:52
In Little Big World in The Sword, I managed to get to the very top of the room and died several times trying to jump onto the giant burrick head and the chandelier that hangs from the ceiling.
Once when I was playing the Thief 2 demo, I had gotten to Angelwatch and stolen the schematics. Now the alarm was going off, but I wasn't in any immediate danger since almost everyone had been knocked out already. I hadn't harmed the people on the top floor, though, so I was noticed by the guard as I tried to make my escape. I believe I had some flash bombs left, so I could have dropped a bomb and blackjacked him, but I decided to make a more stylish exit. I would blackjack the partygoers while evading the guard, and then leave through the window as the guard watched my escape.
I got away from the guard fine, but I had forgotten that the ledge from which I had entered Angelwatch was thin. I leaped out the window at full speed, and kept on going.
So much for my cool getaway.
And did I mention that I died in <i>Stiff Competition</i>, of all missions, from SHAS?
KublaiKrim on 16/12/2004 at 14:57
Quote Posted by Golden Skull
I once decided to play Bafford's again. After a few minutes I had arrived at the hole in the cellar wall. I moved towards it and expected to hear the good old "Inside at last!" when suddenly I heard myself scream and became a victim of S.H.A.S. :o
What was S.H.A.S.?
Nightwalker on 16/12/2004 at 15:25
S.H.A.S. stands for "Sudden Heart Attack Syndrome" which most of us experience every once in awile when playing Thief. Garret just up and dies for no apparent reason. :cheeky:
Ombrenuit on 16/12/2004 at 18:49
Failing to read the manuel, I actually jumped into one of the machines in the soulforge and found out that Garret isn't an effective reagent.
baeuchlein on 16/12/2004 at 21:45
I have a few "favorites" regarding deaths.
First up on the hitparade is a sequence of events which took place while playing the T2 demo ("Life of the party"). I blackjacked or killed a guard near a tower, a roof and a balcony. To get rid of the guard, I wanted to throw him down the tower onto the streets below, but instead jumped off the tower. `Oh sh*t', I thought, rapidly approaching a painful death, and pressed the right mouse button in panick just before hitting the ground, throwing the guard's body down. To my surprise, "actio=reactio" still worked in "Thief", and I sailed down without taking any damage. `Hooray!', I thought, `I've survived it'. Suddenly, the screen froze and the skull and crossbones appeared, making me think `Huh??'. Then, I read the one objective with a red mark next to it: "Stay off the streets." Instantly, an image apperared in my mind: The image of an old and supposedly wise man with an idiotic smile on his face, weaving his finger in the air saying, "Did I not tell you to stay off the streets?"
I placed my forehead on my desk, said "aaaargh", and began to laugh.
Number two: Playing "Masks" (T2) for the first time, I had just entered one of the rooms (with the beloved masks on display) via those wooden beams near the roof and descended by means of a rope arrow. Stepping on the ground, I managed to make some noise, and then realized the floor was going down somehow. When I understood I had placed myself on some giant pressure plate, I thought, `what will happen now?'. *Cough cough*, Garrett answered while I wondered what those gases could mean. Then I realized that Coughing Garrett was about to die from noxious gases, just before another *Cough cough* sent Garrett into the afterworld. As the screen faded to black, I heard the door opening and a guard saying, "Who's making all this noise here?"
Another funny fade-to-black happened during my first trip through "Maw of Chaos" (T1). I came to a place with a frozen slope going down, and assumed it to be normal floor, thus pressing the "forward" key. Racing down at nightmarish speed I discovered that Garret moved like a heavy oil tanker on the slippery ice, yet managed to get past almost all the stalagmites (or was it stalagtites?) littering the floor. *Almost* all of them.
Bumping into one of the last of them, Garrett lost his last health points, dropped sideways and continued sliding along the ice, screaming. When the world faded to black once again and Garrett's remains came to rest near the exit of that icy area, Garrett said in a low voice: "I won't do *that* ever again." It was only after successfully mastering the icy area that I learned that this was not meant as a comment to Garrett's death, but rather meant "Phew! I made it - and won't come back!"
Another funny occasion did not involve Garrett's untimely death, but a Hammerite's. I was leaving the mines in the Cragscleft mission in T1 and went through a room with several lighted squares in a regular pattern on the floor. The Hammer patrolling this area was known to me and my brother as extra-vicious and extremely dangerous (I still haven't found out whether this was just our imagination or really an "enhanced" Hammer). When opening the metal door to this room I heard Mr. Extra-vicious screaming madly at me, made an U-turn and ran away. Coming to a slope going down in the mines, I turned around once again, knowing that I had to face the bastard here and now.
I stood near the base of the slope while the screaming nightmare got stuck on top of the slope. Out of arrows, I decided to use my sword; Garrett's eyes on the same level as the guy's smelly feet. Always hacking at the Hammer and avoiding the Hammer's hammering hammer afterwards, I managed to kill this guy. When this nightmare finally plunged down, he was falling directly on top of Garrett, producing the longest and loudest dying scream the Hammers are capable of. So I was sitting there, frightened for Garrett's life, crouching in my chair and pressing the "Crouch" key when the Hammer grew more and more and filled out the screen - I thought he had finally managed to get down and turn my poor thief into a steaming pancake. Literally wetting my trouser I realized that he had come to rest just above Garrett's head, lying flat in the air, just resting on the toes of his feet which were still placed on the top end of the slope. When realizing what *really* had happened, I and my brother laughed for quite a while.
Taffergirl on 16/12/2004 at 23:11
Leaning while in a doorway. Honestly. I don't know what happened. I leaned out to see what the guard was doing, then stopped leaning and suddenly Garrett just let out a shriek (which made me jump nearly out of my seat) and died.
Keeper Anakara on 17/12/2004 at 04:09
Thought for the day:
"ALWAYS, remember where you placed your mines."
Taffergirl on 17/12/2004 at 13:21
Quote Posted by Keeper Anakara
Thought for the day:
"ALWAYS, remember where you placed your mines."
:eww: Ouch!