Thor on 12/7/2009 at 01:35
Yeh, pretty much the same reasons here. ;)
They also record everything in books. The thing is that stuff is actually useful, not like for most others books are a form of entertainment.
Also, I like them because they distant themselves from others and, yes, explore the supernatural, seek knowledge (so do the keepers and I like those guys) and with their supernatural powers of knowledge they could own many other races, but they don't. They distant themselves.
Off to bed now... It's fairly close to 5 AM...
Albert on 15/7/2009 at 21:13
Why the hammerites of course...
And Stop!
Hammer time! :D
Inline Image:
http://gallery.koroded.net/d/11672-1/HammerTime.gifWell, actually, I like the Keepers more. I mean, they are less thick headed than the Hammerites. Still, I just had to do that...
Meisterdieb on 17/7/2009 at 15:27
The Keepers - that is, up to their idiocies and antics in TDS (end of times and enforcers...:eww:)
The whole Umberto Eco and Illuminati style of the Keepers drew me in from the very beginning. Just imagining such a secret group operating literally under the eyes of the public and working according to some obscure prophecies held some strange fascination for me.
I liked how the Keeper complexes looked in TDS and finding the Keeper Grotto in TDP was one of the greatest scenes in the game. The cutscenes in TMA just looked fantastic with you just getting some glimpses into the obviously enormous buildings.
I liked parts of them in TDS (the aforementioned complex) but the Keepers seemed "dumbed down" (similarily to the dumbing down of the Pagans and their extremely annoying, Dumb Speak) and that simply put me off.
Beleg Cúthalion on 17/7/2009 at 19:12
Could have been way more subtle as always in TDS, but as I mentioned somewhere before – it would be an illusion to assume that the Keepers would have worked well with keeping inner and outer balance and all that till the end of times. Practically an illusion like assuming that Eco and "Illuminati" were on the same level (just in case someone was talking about the book, but I don't know if there is a non-Latin name/plural for them in English). :p
jtr7 on 17/7/2009 at 20:39
They only lost their centuries long balance because Gamall kept writing notes, influencing her brethren, and hiding particular books, and the knowledge contained within was forgotten from generation to generation. Otherwise, they knew how to keep their balance.
Meisterdieb on 18/7/2009 at 19:18
Quote Posted by Beleg Cúthalion
Could have been way more subtle as always in TDS, but as I mentioned somewhere before - it would be an illusion to assume that the Keepers would have worked well with keeping inner and outer balance and all that till the end of times. Practically an illusion like assuming that Eco and "Illuminati" were on the same level (just in case someone was talking about the book, but I don't know if there is a non-Latin name/plural for them in English). :p
Just to clear up my last post: I wasn't talking specifically about the book by Dan Brown or the one by Robert Shea und Robert Anton Wilson.
I was generally comparing the Keepers to such secret societies as the Illuminati and Rosicruceans and especially how they are portrayed or thought of in our society (mostly mixing together fact and much more fiction).
That's why I like the Keepers more in TDP and TMA since you only get a few glimpses of them, and they actually seem very talented (e.g. the vanishing Keeper in TMA's Life of the Party).
Dante on 18/7/2009 at 19:56
Quote Posted by Alinestra Covelia
I'd say Hive, with University a close second.
I was almost always the University. Teching way ahead of everybody else and then stomping all over them at the end never got old.
Ahem.
DarkMax on 19/7/2009 at 00:57
Quote Posted by Meisterdieb
(e.g. the vanishing Keeper in TMA's Life of the Party).
He don't vanish, it's used a DestroyTrap marker haa.:ebil::laff:
Albert on 22/7/2009 at 18:15
You mean the keeper who leaves garret that useless message and goes through a door, which if you act quickly enough, you can:
A. Open the door right before it closes, and watch the guy walk down the hall and back into the room, by which time you can startle him with your blackjack/sword/bow and he'll run back down the hall (or something...)
B. Open the door, watch him walk down the hall, and then chase him only to find that he vanishes midair... :erm:
That the keeper you 'talkin bout, DarkMax?
Beleg Cúthalion on 22/7/2009 at 20:40
There is a second (or rather first) right at the beginning who doesn't vanish, though.