Jah on 21/7/2007 at 19:12
Quote Posted by ZylonBane
If you've only played and didn't like Thief Deadly Shadows, it's likely you have higher standards than ToolFan.
Deadly Shadows is better than Thief 1. That amounts to something, doesn't it?
ZylonBane on 21/7/2007 at 19:22
Something? Yes.
Something good? No.
DeargDoom on 21/7/2007 at 19:32
Quote Posted by walmartpopo
Would I be able to find Thief 2 easily at a gamestop?
No, it definately wont be in stock without preorder. I cant even find a thief 3 but because of what everyone says im not to bothered and im to lazy to order. Unless sold out has cancelled making copies of thief 1&2 then you should easily be able to order one in
Jah on 21/7/2007 at 19:36
Quote Posted by ZylonBane
Something? Yes.
Something good? No.
Thief 1 was THAT bad?
ToolFan2007 on 22/7/2007 at 10:53
Quote Posted by ZylonBane
If you've only played and didn't like Thief Deadly Shadows, it's likely you have higher standards than ToolFan.
Unlike yourself, I've played all three games in their entirety.
Dia on 22/7/2007 at 14:20
walmart: I'll have to agree with the others that said it all depends on what you're looking for in a game. Basically, TDP & TMA are not dumbed down like TDS was.
Since you've already played TDS it's a little late to tell you that you really should have started with TDP first. TDP is a classic; and TMA (imo) merely improves on all that was fantastic about TDP. The first two Thief games were so very different from the third; the most important difference (once again, just mho) being the fact that the first two were not overburdened with being as in-your-face linear as was TDS (not to mention TDS's total lack of rope arrows, Garrett's propensity to sink like a rock in water, and also the lack of a proper sword - - - sorry ... my head exploded there for a sec). I think TDP & TMA were much more immersive than TDS too, the ability to switch to 3rd person notwithstanding (just a sop thrown to us to make up for the fact that just about everything else in TDS was disappointing and not up to the standards of the first two - well - except for the Cradle, which was probably the only outstanding feature of TDS).
Give the first two Thief games a try; what've you got to lose? Hell; you might even enjoy yourself. ;)
Jah on 22/7/2007 at 18:00
Quote Posted by Dia
walmart: I'll have to agree with the others that said it all depends on what you're looking for in a game. Basically, TDP & TMA are not dumbed down like TDS was.
Since you've already played TDS it's a little late to tell you that you really should have started with TDP first. TDP is a classic; and TMA (imo) merely improves on all that was fantastic about TDP. The first two Thief games were so very different from the third; the most important difference (once again, just mho) being the fact that the first two were not overburdened with being as
in-your-face linear as was TDS (not to mention TDS's total lack of rope arrows, Garrett's propensity to sink like a rock in water, and also the lack of a proper sword - - - sorry ... my head exploded there for a sec). I think TDP & TMA were much more immersive than TDS too, the ability to switch to 3rd person notwithstanding (just a sop thrown to us to make up for the fact that just about everything else in TDS was disappointing and not up to the standards of the first two - well - except for the Cradle, which was probably the only outstanding feature of TDS).
I can only say that I disagree about nearly everything you said. To me, TDP, while still a great game, is the weakest game in the series. When it was made, the whole concept of the Thief games was still under development, and as a result, that game has quite a few missions that I consider pretty un-thiefy, Bonehoard and the Lost City, for example. When I play a Thief game, I want to feel like a
thief, not like some Indiana Jones wannabe: Garrett Jones & The Raiders of the Lost City. Thief 2 improved on the aspects that were fun about T1 and cut down the things that weren't as interesting, although I still think Soulforge was an extremely anticlimactic ending for it. Overall, T2 is my favorite of the series.
T3 improved the AI, and I thought the missions were interesting - almost exclusively set in the kinds of environments that really do the Thief games justice. I don't understand what you mean by "in-your-face linear" - if anything, I felt the plot was actually tighter, because you actually had a life between the missions and didn't just magically jump from one area to the next. And as far as the missions are concerned, if "linearity" means that I don't have to traipse through the entire damn sewer all over again because I missed that one switch at the other end of the area, like I had to in Thieves' Guild in T1, then I don't consider that to be bad thing. No rope arrows? I was never too fond of having to try several times to hit the exact right spot and then trying to jump at the exact right moment to actually hit that rope (there were several such situations in T1 and T2), and the climbing gloves fill that role well enough. No sword? You've got a dagger, which feels much more natural for backstabbing, anyway - I don't consider Garrett to be a fighter, anyway.
The only thing I don't like about T3 is that it's too easy and holds your hand a little too much (to someone who's never played a Thief game before, that's not necessarily a bad thing, but the hardest difficulty levels should have been more challenging to veterans), and although I don't think it's quite as good as T2, I completely disagree with the notion that it's "not up to the standards" of the earlier games. It's somewhat different, but the same feel of the other Thief games is definitely there.
ToolFan2007 on 22/7/2007 at 21:44
You do know liking Deadly Shadows is a crime on these forums, don't you? It upsets the veterans.
john9818a on 22/7/2007 at 22:17
Since all three games are about committing one crime after another, it won't matter. :cheeky:
romeo_longsword on 22/7/2007 at 22:25
Yes, I got the same impression as well, there seems to be a common dislikes towards to T3, I personally don't have a problem with it, it's a shame that I have such a long time gap playing between the three games, I can only remember a few missions from T1 and 2, and a little bit of their stories.
I do support T:DS, there are many good improvements as what Jan has already said.
But it's a game that tax a lot of my energy, because you have to pretty much be alter all the time, but what really use my energy is the scary aspect of the game provides, which is the amazing quality as well, but once I completed them, and know the story, I will leave them alone and don't bother replay them.