Eldron on 5/12/2008 at 14:49
Consider this: most games today put all their game logic in scriptcode, lua, python, unrealscript, etc...
is making games in c# really that alien when you put it in that perspective?
WingedKagouti on 5/12/2008 at 16:10
Quote Posted by Eldron
Consider this: most games today put all their game logic in scriptcode, lua, python, unrealscript, etc...
The main difference between that and using C# is that you don't need to recompile/link everything to test a change to a single script file.