jtr7 on 16/8/2010 at 02:10
It's not so Medieval in actual timeline, but with the current presence of ancient buildings and fortifications, slowly layered with era upon era, hiding the forgotten past, which Garrett becomes involved in re-exposing or inadvertently allowing to escape into the present and needing those old loose strings to be tied up and tidied at long last.
Inline Image:
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Solabusca on 22/8/2010 at 03:42
Quote Posted by jtr7
It's not so Medieval in actual timeline, but with the current presence of ancient buildings and fortifications, slowly layered with era upon era, hiding the forgotten past, which Garrett becomes involved in re-exposing or inadvertently allowing to escape into the present and needing those old loose strings to be tied up and tidied at long last.
As has been pointed out, though - while architecturally this is broadly true, the clothing and personal arms/armour styles (especially in TDP and TDS) are primarily medieval/Renaissance-themed.
It's a mish-mash of influences. Just look at the way the streets and houses are lit: torches share space with lanterns, gaslight and Tesla-esque, aetherically powered streetlights. Medieval, Renaissance, Regency, Victorian and Edwardian elements all exist simultaneously.
Almost as though a Medieval-culture had fast-forwarded to the Industrial revolution, no?
.j.
jtr7 on 22/8/2010 at 04:41
Exactly. I've pointed it out to insistent people that they wouldn't think it was Medieval but for the clothing and weapons. It's easy for me to disassociate the AIs and Garrett's tools from The City itself because I used to hate a lot of fantasy-genre stuff, but could handle the fantasy elements presented in a sci-fi manner, such as in Star Wars and Dune, but Thief, and finally reading Tolkien before seeing the film adaptations, gave me an appreciation, and of course, following up with the books that informed Thief, and others that were recommended semi-related reading back in 2001. I've always said it's an amalgam of the 13th or 14th century through the 21st, plus noted ancient civilizations and legends, all mashed up with Monty Python and D&D without ever being any one thing too precisely. Just keeping the list of known influences updated and identifying their uses in-game has kept me well aware of the fact it's an amalgam. The Lewis Carroll and Phantom of the Opera and Metropolis tributes, Dickens, Dune, Robin Hood... Where else, but in a more modern world city, are all these things literally found all juxtaposed together? That world exists here and now most closely, but for the fashion and weapons, sans Renaissance Fairs.