gunsmoke on 8/5/2009 at 01:50
Quote Posted by Brethren
OK, but the economy didn't have anything to do with
this cancellation. :confused:
Who the fuck said it did? Read.
Ostriig on 9/5/2009 at 19:23
Actually, given the context of the discussion, your post could've been easily interpreted as stating just that. And it's not like anyone stepped on your nutsack for it, stop jumping around the monkey cage.
gunsmoke on 9/5/2009 at 23:11
No way, Jose.
Hesche on 23/6/2009 at 07:19
For anybody still interested in the Witcher: The new patch V1.5 is due for July 8th.
Nice to see that one of my favorite games still gets love from its developing team and the community. Also removing DRM is a neat thing to have although I was already able to start the game without the CD with the last patch.
Quote Posted by Worth Playing.com
The patch (
coming July 8, 2009) focuses mainly on
removing troublesome DRM, allowing you to play the game without the disc, while providing
additional hours of fun thanks to new adventures created by the fan community. Patch 1.5 is the next stage of The Witcher's life, and is also a means of expressing our thanks to the modding community for their hard work on creating the adventures. The update will also be included in forthcoming The Witcher: Enhanced Edition Director's Cut; more info on that product will be released shortly.
Patch 1.5 features:
Modifications:
* copy securities (DRM) are removed
* playing the game no longer requires the game disc in the drive
* patch solves problems with EAX and blurred graphics
Additionally:
* 5 bonus adventures made by the Witcher community: ‘Deceits', ‘Blight of the Bogs', ‘Wraiths of the Quiet Hamlet', ‘Wedding', ‘Merry Witchmas'.
(
http://www.worthplaying.com/article.php?sid=63598) Link
Thirith on 23/6/2009 at 07:23
Sounds good. I've been waiting for that patch before playing the game for the first time.
Are the extra quests (based on how this worked with the ones done previously) integrated into the game, or are they started and played separately?
Hesche on 23/6/2009 at 07:33
Well the last two quests ( "Price of Neutrality" and "Side effects") which were added as extra content with the last patch were not integrated into the main game and could be started separately. They put some really hard work in those extra quest packages, all of them with voice overs from professional voice actors. Some of them were the same as in the main game.
The new quest packages weren´t as polished as the main game, but I won´t complain since they were absolutely free add-ons to an already wonderful game.
Thirith on 23/6/2009 at 07:37
Thanks for that answer. When you play those extra quests, do you just carry over Geralt from your main game or do you start at a predefined level?
Hesche on 23/6/2009 at 08:05
You start with a predefined amount of items and get a certain amount of skill points which you can place in the skill tree to your liking, putting emphasis on the different character aspects like alchemy, fighting or witcher signs (magic).
These last two quests even came with different voice packages for English, French, Polish, German, Italian, Czech, Spanish, Russian and Hungarian. So you can play the main game and the add-ons with the original Polish voice overs and English subtitles. I played part of the main game with Polish voice-overs and German subtitles since Geralt just sounds meaner in Polish.
AFAIK, those two extra quests were produced by CDProject. The ones form patch 1.5 are community-made quests, so no idea if they put the same hard work in synchronization and translation as with the last two add-ons.
Thirith on 23/6/2009 at 08:08
To be honest, I am not all that hung up on voice acting. Even the best voice acting in games tends to sound somewhat stilted (unless it's supposed to be stylised to begin with) because you have none of the overlaps and other things that make natural language flow. You can pull that off if you're an RSC actor, but if you're voice actor X who is working from an overwritten script and directed by gameheads rather than professional directors, it usually doesn't sound all that great.
On the whole I'm quite happy with reading conversations myself, as long as the quality of the writing is okay.
Tonamel on 23/6/2009 at 08:28
Quote Posted by Thirith
Even the best voice acting in games tends to sound somewhat stilted (unless it's supposed to be stylised to begin with) because you have none of the overlaps and other things that make natural language flow. You can pull that off if you're an RSC actor, but if you're voice actor X who is working from an overwritten script and directed by gameheads rather than professional directors, it usually doesn't sound all that great.
It still boggles my mind that the audio article from the latest Game Developers Magazine was promoting such radical and unheard-of ideas as "give the actors the script before they enter the recording booth," "Give the actors a script instead of an excel file full of single lines of dialog that are all out of context," "have somebody reading the other half of the conversation so the actor has something to respond to," and my favorite: "Rehearse."
These things seriously need to be said? What is
wrong with this industry?