dbrilliant on 6/2/2012 at 14:56
;)I believe Gaetane (mis-spelled I hope not), but it may longer than inticipated. Ricebug was the first....:)
downwinder on 6/2/2012 at 17:10
i am ready for them :),also is frobber around anymore?
redface on 6/2/2012 at 19:48
I AM READY.
JonesCrusher on 6/2/2012 at 20:27
Quote Posted by downwinder
yes i played it yesterday and wow i was impressed,but i never saw dewdrop in either mission :(
yes I missed the little dolly...I had nothing to torture in this mission,so I took it out on the squirrell:ebil:
Garrett on 7/2/2012 at 15:16
Quote Posted by downwinder
is frobber around anymore?
do you expect another release from him?
SlyFoxx on 7/2/2012 at 16:26
I imagine frobber still lurks from time to time. His last visit was a few posts about a year ago. As for future missions from him I think I can safely say no. But nobody would be more happy than me to be wrong about that.
Quote:
March 2011 frobber posted
After backtracking a bunch of recent blog activity, it looks like a lot came from here.
The screen shots are pretty much my complete collection gathered all in one place. Some old images, a lot new.
I finally got around to loading thief on my windows 7 machine and I imagined this would be the end of it, but then played Thief Gold as a 'wide-screen' trial -- then KotP.
Years ago, as the omniscient builder of everything, I was one person who could never truly enjoy KotP from a regular player's perspective, and I especially could never fully appreciate the pain laid at the feet of those playing without knowing every detail ahead of time. More than five years had passed and I figured I deserved a sampling of my own poison -- playing the whole thing across several evenings all on expert -- all without the benefit of a fresh memory.
I'm amazed at how much I did not remember.
Okay - I get the complaints now about not enough time in the timed missions. I wish the easter egg I'd planted offered a way to allow that extra time. It would have been easy to implement -- but I ignored those pleas in consideration of the panic I wanted to instill and maintain, and now I wish I'd relented. There is no time to explore much of anything in expert mode.
The crazy "Oracle" mission was a bear. I died 20 seconds in and nearly died for real via heart-failure. And it IS repetitive (as mentioned over and over in comments about it). This was originally planned to be a series of middle-story missions, but instead became a single-mission bridge to the end-game. I was never going to finish if I conjured more than one mission. Yet if this one mission feels hollow, it's because it was supposed to be so much more.
I found 'The Other Side of Time' was a relaxing respite -- even the Hammerites are friendly if left unthreatened. Ever since Bafford's "How's it goin'" street guard I've always liked the chgange of pace -- instead of AI running away or coming after me. It just seems more real in some way.
'Reversing the Order' really does work as the mad dash that it is, though I was so busy running off to get a head start that I never got to see some of the better scripting (alas, I still know the trick to winning this level). Yet for the most part I played this like a newbie because I could not remember much of the key details that would have offer a real advantage. Yet somehow, other than several dozen ordinary reloads, I managed not to fail the main point of the mission first time through -- which is quite remarkable since it's easy to fail in all practicality long before the dark engine registers failure in fact.
Voice actors are more awesome than I'd ever experienced as a designer. Kudos to every one of you. The story as told in those voices holds together even better than I thought it might.
At any rate -- I just just want to say thanks for the comments over the years. Once or twice a year I drop by, and will likely continue to lurk briefly from time to time like this.
Hope everybody is doing well.
-frobber
downwinder on 8/2/2012 at 00:22
thank you ,board closed
frobber on 9/2/2012 at 04:54
Quote Posted by SlyFoxx
I imagine frobber still lurks from time to time. His last visit was a few posts about a year ago. As for future missions from him I think I can safely say no. But nobody would be more happy than me to be wrong about that.
Yup - once or twice a year. No more FMs from me, though -- I stopped doing that seven years ago after I gave it everything I had to give. I still use some of the skills from fan mission editing. These days I'm a planetary researcher and to illustrate things like impact crater-formation I've been 'reskinning' Mercury and other planets using exactly the same tricks I learned in dromed. I still have dinner with Shadowspawn several times a month, so the ttlg community is never very far from my mind.
Take care and enjoy this terrific community. There are few places like this.
-frobber
downwinder on 10/2/2012 at 08:37
Quote Posted by frobber
Yup - once or twice a year. No more FMs from me, though -- I stopped doing that seven years ago after I gave it everything I had to give. I still use some of the skills from fan mission editing. These days I'm a planetary researcher and to illustrate things like impact crater-formation I've been 'reskinning' Mercury and other planets using exactly the same tricks I learned in dromed. I still have dinner with Shadowspawn several times a month, so the ttlg community is never very far from my mind.
Take care and enjoy this terrific community. There are few places like this.
-frobber
can you explain the hexagon on saturn?
frobber on 18/2/2012 at 07:07
Quote Posted by downwinder
can you explain the hexagon on saturn?
No, but here's the standard non-answer that we use to keep ourselves from drifting too far into crazy ideas -- just doing what everything in space does: obeying the laws of physics. It will probably turn out to be some sort of gravitation resonance, either the interaction of deep internal convection cells or the gravity from Saturn's moons -- or both. Odd features in the rings are caused by gravitational resonances... so maybe this drives the hexagon pattern.
It could also be a thin cloud-top feature with some bizarre electrostatic effect that orients certain chains of molecules.
Stay tuned. The supercomputer modelers will be burning through lots of CPU cycles working on this.