FireMage on 5/3/2015 at 22:57
Hello everybody,
As it was decided on the main thread, from this night to the 28th March (The final deadline) all submitted mission will be published and playable!
The second submitted mission is A Lucky Hand by Ramirez' Brother!
Because it will be important to rate mission according to the way to use the words and respect their restriction, let's remember this contestant words:
Theme : Ramirez
The Main Goal : Poker
Related to the main plot : Swordsman
Must be present : Hand
Forbidden in the mission : Apparition/Phantom
Mission Briefing:
Tonight is a big night at the Ramirez mansion! Many nobles, including Lord Bafford, will attend a party to drink and gamble. This means they should be carrying large sums of gold to gamble with. This will also be my chance to grab Ramirez's new silver fire poker, the one he bought to replace the one I stole earlier. Even if I don't score big from the other nobles tonight, at least I know I can pay my rent with a few pounds of silver from the poker.
Ramirez's main guest tonight is a rich noble, Mr. Desmond. He lacks the enthusiasm to repay his long-standing debt to Ramirez. Ramirez figures this to be his chance to collect this old debt and close the books on him. Ramirez has hired a couple of his thugs to acquire Desmond's ring. This ring is thought by some to be priceless, so Ramirez' scheme is in place for tonight. Ramirez is known for breaking legs to collect a debt, so this could get ugly. This ring sounds like a chance for me to turn over some big bucks, so I am going after it. Between the silver fire poker and the ring, I should do well tonight.
I was nabbed by the city watch, and thrown in a cell, so first I must escape, then I will need to find a disguise and an invitation to the party. Ramirez would surely recognize me without some sort of disguise, so this should get me in without his notice. The mansion is only accessible through a gated tunnel. I will have to be careful because I don't want my cover blown. My idea is to get in and get out without incident, and not end up in jail again.
Another concern tonight is the Thieves Guild and what they may have planned with all of the rich nobles in town tonight. I better find out what they have up their sleeves so they don't rob me of my chance to score big. I figure they may rob the nobles on their way out of town, but usually that's not their style.
The Hammers will be on patrol tonight, along with a few city watch guards, so I better stay on my toes. It will be busy in town, and even busier at the mansion.
Now, lets see about breaking this jail first, then, off to a party!
Technical Notes:
There is a point of time in the game when the player will be frozen to watch a scene.
A trap called: TrapFreezePlayer. Don't be alarmed. It is part of the game. Momentarily near the end of the scene, some weapons will pop up in inventory. Do not raise them, as this will alert the ai around you!
Just put them back in inventory and you will be fine.
UPDATED x2!
New Version:A_Lucky_HandFRV1.1
This includes the following revisions:
Fixes in Version 1.1
1.No kill thieves, innocents now active on "Win and Lose" difficulty. On "Draw" any human killed will fail the mission.
2.The Scroll in the Servants House now goes into inventory since some won't remember where the switch is located in the kitchen belonging to the library door.
3.A new map for those who complained they couldn't get around without one.
4.Some aiwatch markers retuned for better gameplay.
5.Fortuni loot list named for Ramirez' Brother just for contest. Directions to access is in readme.
(
https://drive.google.com/file/d/0B_kZax_52ngyTXhBT215UW5DdnM/view?usp=sharing) Get version 1.1 here! Just click on the download icon at the top center of the page.
Enjoy it!! :thumb:
downwinder on 5/3/2015 at 23:02
downloading now,i am going to start asap on the 2 missions released so far
wow a bit shocked on how big mission file size is,glad i got some extra time :)
mission complete but i had 2 issuesthe bank objective never ticked off,maybe cause i wanted till they left and bashed door open?,also i killed the main enemy with creation i made ,but was not sure how to release the guy in cage as nothing highlighted?
other wise i love the mission alot,i think the hotel was amazing,i look forward to rating this great fan mission
fortuni on 6/3/2015 at 14:29
your correct about the bank downwinder, you are meant to find the bank keys , so i guess if you were playing on expert you may have missed your loot objective
as for releasing the man in the cage you need to find something first...i'll let others work out what though as this is a big and complex mission i do not wish to spoil other peoples fun
downwinder on 7/3/2015 at 00:02
i did have over my loot goal at end,i really enjoyed the mission forsure,after playing it gave me the idea of a story line that would be a side path of thief showing a bitmore back story on more known thief npc's.
there was one thing that kinda stood out,the sound of a rocking ship in tunnel,i was expecting some pirate of the carribean to start playing :P
Marbrien on 7/3/2015 at 16:21
Playing on Expert. I have two things left to do: find patch and find the Guild manual. Any clues please?
Tannar on 7/3/2015 at 16:42
Patch: In the tunnel leading to Ramirez' place, look behind the 5th (I think) torch/light for a small switch.
Manual: In the thieves house, there should have been a guy wearing a key to a safe. The safe is on the side of the chimney.
Marbrien on 7/3/2015 at 17:21
Quote Posted by Tannar
Patch:
In the tunnel leading to Ramirez' place, look behind the 5th (I think) torch/light for a small switch.Manual:
In the thieves house, there should have been a guy wearing a key to a safe. The safe is on the side of the chimney.Thanks. But there seems to be a problem with the
switch hidden behind the torch - it won't highlight, so I can't turn it. I then put the torch out with a water arrow but that didn't solve the problem. :confused:
I've tried
crouching, standing up, leaning forwards, leaning sideways. The switch will not highlight. Initially I thought it wouldn't highlight until I'd read the Guild manual, but I've done that now and it still won't highlight.
Tannar on 7/3/2015 at 18:17
The only time it shouldn't highlight is after the hidden room it opens is already open. Is that room open? The door to it is in that hallway not far from the switch.
Marbrien on 7/3/2015 at 18:31
Quote Posted by Tannar
The only time it shouldn't highlight is
after the hidden room it opens is already open. Is that room open? The door to it is in that hallway not far from the switch.I can see the door but it is not open and, as far as I know, it has never been open.
Tannar on 7/3/2015 at 18:36
We never saw that during testing. Can you send me a savegame?