Words do not suffice.... - by CCCToad
CCCToad on 4/9/2009 at 00:19
(
http://kotaku.com/5352254/ninja-gaiden-sigma-2-gets-sixaxis-jiggle-support)
Quote:
The PlayStation 3's motion sensing Sixaxis controller features don't get much attention these days, but Tecmo is about to change that, as Ninja Gaiden Sigma 2 reportedly uses the technology for boob jiggling. Ever the innovator!
According to reports from IGN and The Sixth Axis, Tecmo will give PS3 owners full control over the cups of Ninja Gaiden Sigma 2's ladies. Whether that jiggling applies to all characters equipped with massive breasts—Ayane, Rachel and Momiji—remains to be seen, but is likely a safe bet.
june gloom on 4/9/2009 at 00:41
I thought Itagaki quit.
37637598 on 4/9/2009 at 00:43
I'm glad. Hopefully they go out of business for this kind of shit to make way for the new generation of intelligent game designers. If I had the power to create games that people will buy simply because of the name, I would actually make 'good' games. Not something that belongs on newgrounds.
june gloom on 4/9/2009 at 00:47
Quote Posted by 37637598
I'm glad. Hopefully they go out of business for this kind of shit to make way for the new generation of intelligent game designers.
:laff::laff::laff::laff::laff::laff::laff:
gunsmoke on 4/9/2009 at 01:43
Quote Posted by dethtoll
I thought Itagaki quit.
Apparently he left enough of an impression on the rest of the bunch that he lives on in spirit. :erg:
catbarf on 4/9/2009 at 03:14
Motion sensing would be a lot more impressive if games would use it for something other than stupid gimmicks. I'm looking at you, Wii Sports.
Koki on 4/9/2009 at 06:19
Quote Posted by 37637598
I'm glad. Hopefully they go out of business for this kind of shit to make way for the new generation of intelligent game designers.
In before "Biggest innovation of the year" and "Best animations"
Tonamel on 4/9/2009 at 07:06
catbarf, what about Wii Sports' use of motion sensing do you consider a stupid gimmick, and what would you rather games do instead? If anything, I'd say it's the only game that's done it right.
Well, that and Boom Blox.
SubJeff on 4/9/2009 at 07:21
I must be the only one on TTLG who has played Heavenly Sword. That game has an awesome use for the motion controller; controlling projectiles like arrows, cannonballs and thrown objects in slow motion.
It is some of the best fun I've had in a game - hordes of enemies running towards you and you taking them out from afar using the motion to wind the arrows around things and at the targets. Ooooh, got him in the jew-Els!!
Malf on 4/9/2009 at 08:07
Yup, I second that SubJeff.
It's a game I replay quite frequently, and the "Aftertouch" controls are something I never tire of.
In direct contrast to that however are the motion controls in Marvel Ultimate Alliance, that intend for your controller to start out in the same position every time otherwise the position is interpreted as movement. Mixing this with QTEs makes for quite possibly the worst motion controls I've ever used. Thankfully they can be turned off.
Edit:
Just wish they'd add trophies to Heavenly Sword; that'd give me even more reason to play through Hell mode and chase all of those level grades.