N'Al on 21/4/2010 at 09:50
Quote Posted by Vivian
Got TFTD off steam recently as well, etc.
Whilst that is all very true, I do think this sounds great, for the most part:
Quote Posted by Vicarious
I'm reading the article right now so this will be short :
- No world map : There's a USA map (with a 50s' style) for selecting the missions.
- Research & production : yes.
- Base management : yes.
- Team management : yes.
- Choice of the next missions : yes.
- No control of your teammate during the mission (in the demo, this may change)
It seems like you can goof around in your base between the mission (in first person view).
EDIT :
- The demo was running on an XBox360.
- You play as the chief of operation of the base between the mission.
- The choice of the played mission will impact the game.
- In the demo, lots of area of the base were off limits.
- During the missions you can take photos (research ?).
- The game is due for release in a little more than a year.
Sure, it would've been great if they'd released an updated TB game, but I'll choose to remain cautiously optimistic, given this.
Matthew on 21/4/2010 at 11:19
If you can't put a base slap bang in the middle of Norwich town square then I am not interested
Dresden on 21/4/2010 at 21:50
Quote:
- During the missions you can take photos (research ?).
Dear god, please please no. Everyone hates this in Bioshock. If something's shooting at me, I don't want to have to pull out a camera.
gunsmoke on 22/4/2010 at 00:21
Quote Posted by Vivian
Got TFTD off steam recently as well, and I would say:
It's fucking great.
The graphics are so stylised they've aged really pretty well.
It's HARD and it's nerve-wracking. You know that sniper bit in The Hurt Locker? Expect at lot of that as your favorite sharp shooter hides behind a tree and tries to find the tasoth steadily reducing his cover to ash, turn by hair-pulling turn. (Then the mongoloid type you put on heavy duty because of his strength stat gets put under molecular control and nukes everyone anyway).
It's very complicated.
It's totally engrossing.
Basically, it's better than most games that come out these days, and it was designed for computers that look hand-cranked compared to my goddamn PHONE. I don't want to sound like a luddite, but where's the 15 years worth of progress?
PS 2K person didn't show up to say Hi, they showed up to do grass roots advertising or whatever the fuck shady corporate robots mistake for talking to people
*claps*
post of the day, viv.
june gloom on 22/4/2010 at 01:13
Being a Lovecraft fan I'm giving TFTD a try too- this'll be my first X-Com game.
EvaUnit02 on 22/4/2010 at 05:57
Playing TFTD first? Your funeral. TFTD makes UFO: Enemy Unknown seem like a walk in a park, due to its unforgiving difficulty.
Chimpy Chompy on 22/4/2010 at 12:39
Yeah, that combined with lengthy base missions makes it kind of gruelling later on. Unless you enjoy punishment I'd highly recommend playing through UFO first.
Vivian on 22/4/2010 at 15:47
Thirded - TFTD would be a royal pain in the dick if I hadn't played the first one way back when. It is great though - the only thing that could improve it would be the inclusion of critical hits to the groin, but then every game ever should include those.
gunsmoke on 22/4/2010 at 16:10
Quote Posted by dethtoll
Being a Lovecraft fan I'm giving TFTD a try too- this'll be my first X-Com game.
I get the Lovecraft thing, but seriously consider starting a new franchise with the first game. I have been burned 3-4 times by starting with exp. packs and sequels as opposed to just biting the bullet and starting at the beginning.
Scott Weiland on 22/4/2010 at 20:44
I'm sorry to continue the F3 offtopic, I couldn't resist.. My main problem with F3 was this:
- Who are you?
- What are you doing here?
I truly believe that all people who call F3 great are masochists who are willing to use the same pointless dialogue lines with every encountered NPC over and over and over. Also the infamous Bethesda character animation 'skills' didn't help me to tolerate this game for more than a half an hour..