Ulukai on 9/9/2008 at 20:20
Terror from the Deep, whilst well worth playing, doesn't come up to par with the original IMO. The environments never seemed as varied, and the artists mangaged to make VGA look like some kind of bastard CGA.
Let's just say it's a vision in cyan and yellow :D
june gloom on 9/9/2008 at 20:22
Yes, well, Lovecraftian influence always draws my attention. ;)
icemann on 11/9/2008 at 13:53
For me I just found the underwater setting / underwater battles to be alot more unique and interesting, to the land based battles of UFO. Plus from a models perspective your troops would look one way in the water based levels (often looking like scuba divers from some 50s movie) and totally different in the land based terror missions. Terror From the Deep just has more overall variety and is also alot more harder than UFO.
I still remember quite fondly of my first battle in TFTD after shooting down a ufo. I sent my aquanauts / troops out of the lander only to be greeted by several lobstermen. Now as these were the first enemies I`d encountered in the game I thought meh this will be a walk in the park, only to see the first lobsterman survive a full barrage of shots from my entire squad, and lost half my squad in the computers turn. After reloading my save, I spread all of my troops out in the surrounding terrain and found the lobstermen extremelly hard to take down. Alot like trying to take down a terminator.
Took me a few tries to take each one down individually but I eventually pulled it off. And that was the first battle :).
Chuck on 12/9/2008 at 00:42
Yes, good post, but that game was a brutal bitch. Not safe for an X-com newby to cut his teeth with. I picked it up when it was new, and that game kicked my ass sideways.
Still was great game, though. Just made for veterans.
icemann on 12/9/2008 at 10:09
While I agree it was more for veterans, it was the first game in the series that I played and I did alright at it. Other than me getting stuck and taking 2 months before resorting to checking a walkthrough and discovering that I had to capture a live lobsterman technician from the reactor compartment of an alien base to continue on my research, and to open up the path to the end of the game. That bit REALLY pissed me off.
Ulukai on 15/9/2008 at 15:31
Quote Posted by Glimpse
Don't think anybody has mentioned this yet...
(
http://ufoai.sourceforge.net/)
Very true to the original, built with the Quake 2 engine, well worth a look...
Have also discovered that this UFO:AI runs very nicely on my Eee 901 PC's Atom processor and 1024x600 screen. Probably my favourite XCOM game that isn't the original.
Glimpse on 15/9/2008 at 16:34
Yeah, I'm running it under Ubuntu, and I really like it. What impressed me most though was that it comes with a modified version of GTK Radiant, and full multiplayer support for skirmishes with (I think) up to eight players.
icemann on 16/9/2008 at 01:24
A new version of that came out recently too. Quite excellent overall, though it doesn`t have all the features implemented yet and you cant actually beat the game yet. At best you get to a point in the game (after a terror mission IIRC) where it just gives you a brief message and then the game ends suddenly.
N'Al on 7/10/2008 at 17:48
FWIW, Terror from the Deep on Steam has now been updated to the DosBox version. Works perfectly under Vista!
icemann on 8/10/2008 at 10:50
Good stuff