Salk on 21/11/2009 at 18:34
Hello!
Quite a long time ago I played Thief and I was fascinated by it, untill I decided to stop when I became so lost and bored by the underground levels, full of monsters that sort of spoiled the whole atmosphere to me (I felt like I was playing Doom).
I owned also Thief II but I never really started playing it yet because I read somewhere that the levels are even bigger. Now I would like to ask your opinion about it. Is it really so? Is it possible to have to explore endless caves, full of boring fights at any corner?
The very strong levels in Thief were those when I got to stealthly move around a house or a temple, a limited area to learn to know intimately. The path of the guards, the feeling of living something real... As I mentioned, the game spoiled everything for me later on but at least it was really funny as long as it lasted.
I wouldn't want to be disappointed again though so I ask you if you would or not advice me to play the sequel, considering my taste above about level design.
Thanks!
Thor on 21/11/2009 at 18:52
If you don't like to explore then Thief is not the game for you. It's simple. :rolleyes:
Nephthys on 21/11/2009 at 18:57
Quote Posted by Salk
Hello!
Is it possible to have to explore endless caves, full of boring fights at any corner?
Sorry, but if you're having to fight at every corner you're doing it wrong.:nono:
The second game is good. But I've never gotten the first to play just right so maybe I'm biased. But there's still monsters, and that too, is just part of the Thief world.
ffox on 21/11/2009 at 19:25
I much prefer Thief 2 to Thief 1 for the reasons you mention. Thief 2 is mostly set in "normal" surroundings - town, mansion, bank, etc and the opponents are nearly all humans or machines.
My preferred playing style is to avoid fights although I'm happy to use the blackjack if necessary. Judging by your initial post I reckon you'll prefer TMA to TDP as well. Give it a try! :)
T-Smith on 21/11/2009 at 20:44
As mentioned above, if you're fighting all the monsters then you're approaching it wrong. You can sneak around them just as you can sneak around any human enemy.
As for the complaitn about the level sizes and exploration - can't really help you there. Exploration is key to the Thief experiance- finding every secret, every path, all the hidden loot on the side you'd never find if you just went through the main objective.
Salk on 21/11/2009 at 20:57
Thanks for your advices.
Some notes: I don't really mind exploring. I mind exploring extremely vast areas though.
About me playing the game "not right", I don't think there is a right way to play a game, really. I play stealthy if I feel it suits the environment around me. If I am in a underground area full of monsters covering the whole area, well, forgive me for not feeling very motivated in keeping myself hidden.
AntiMatter_16 on 21/11/2009 at 21:27
I'd suggest you get Thief II, if only for the fan missions. I seem to recall an estimate of about 700 different fan missions? So if you buy Thief II for 10 bucks, you can now play twenty games worth of content.
Xorak on 21/11/2009 at 22:02
But for the most part, the second game does do away with the areas full of creatures. Most of the levels center around more human-type areas. However, it also doesn't have a level like Down in the Bone Hoard (a large underground full of undead) which in my opinion is one of the best levels for atmosphere and for just feeling totally lost.
Hewer on 22/11/2009 at 03:39
I love The Bonehoard itself, but always struggled with the Burrick caves part. I always totally get lost in there because everything looks the same, and I can never sneak around the gassy lizards. I end up just running for my life in circles until I spot the arrows. That part never seemed like Thief to me.
But I always forget how annoyed I am when I step into the crypts :cool:
jtr7 on 22/11/2009 at 04:21
If you are complaining about it being too much like Doom and with lots of boring fighting, then we're here to tell you, you are, in fact, playing the game wrong--and the evidence is your dissatisfaction. You are choosing to play it wrong, justifying it by saying there is no right way--shooting yourself in the foot. Steer away from confrontation, conserve equipment, read everything, explore everywhere, slip past AIs undetected, use weaponry for defense, not offense, but only because you made the mistake or informed choice to get involved.
You are allowed to fight, but encouraged not to...by the very game itself. And obviously, much more than you've noticed.
You can play the games without ever needing to use any of your equipment 99% of the time, and the only required use of any of your weapons and gear is to complete a specific objective, or to aid in finding all the possible loot.
Change your philosophy and maybe you'll finally get what the game is, or do not, and don't complain about the problems you create for yourself.