Von scrubbin volin on 12/1/2005 at 04:15
is there any total conversions for morrowind to make like resident evil and system shock 2?
also if there isn't is it possible to mod morrowind to handle ammo for ranged weapons in clip (like 10 rounds or 30 rounds ect..) amounts instead of total rounds in the inventory?
Korrow on 12/1/2005 at 23:35
There are no completed TC's for Morrowind yet. As for the ammo idea, I don't think it's possible.
Pisces on 13/1/2005 at 02:07
It is possible to make guns+clips. Just that 99% of modders don't know how, 99% of those people realise that doing so is not worth it because it would fuck up the game, and 50% of them don't have anyone to do the models for such.
Though I think there might be a couple of gun mods out there, I haven't check recently but they are probably bugged.
madphilb on 13/1/2005 at 06:30
Not to be a smart @$$ or anything, but why would you want to take Morrowind and mod it to be so completely different from what it was designed for when there are so many other games that more easily fit the bill?
The original Deus Ex would be a much better target for that sort of thing, or maybe FarCry if you're looking for an engine with more of a punch to it.
That or wait for whatever Bethesda pumps out for the next Fallout series which will carry some of the same sort of thing.
In the meantime, get some zombie smashing goodness out of Half-Life and that one mod for it.... crap, what's it called... anyway, look around, it's out there (3 parter, real sharp mod).
PHIL
Von scrubbin volin on 14/1/2005 at 04:30
I like the rpg elements with the elderscroll series. Plus being large outdoor game it naturaly is making a small city shouldn't be hard and add in the already existing undead monsters it has.
Fallout games are great games but it would be a miracle if another one is made.
besides I don't own far cry.
RyushiBlade on 14/1/2005 at 07:48
Bethesda bought the rights to the Fallout Series. It was pretty expensive, I imagine. Why would they be the rights to a game they won't plan on continuing? Heh. I'm pretty sure they've officially said they'll continue the Fallout Series.
Striker on 14/1/2005 at 11:02
Yes, Bethesda have officially said they are making Fallout 3. And it will be an RPG with the same background and violence. :thumb:
Von scrubbin volin on 14/1/2005 at 19:07
Quote Posted by RyushiBlade
Bethesda bought the rights to the Fallout Series. It was pretty expensive, I imagine. Why would they be the rights to a game they won't plan on continuing? Heh. I'm pretty sure they've officially said they'll continue the Fallout Series.
happens sometimes. wish got canceled after 8 days of beta testing after going through all the devolopement to get it there.
back to topic if i made a mod of this would you play it? it proly be simple but hard like leave a closed off city full of zombies or go in and defeat the zombie leader or whatever
Bad Breath Dude on 15/1/2005 at 22:21
As long as it contains 1. Boomsticks! (I love that word) 2. Blunt objects to smash skull with and 3. More zombies than a porfessional stick-shaker can shake a stick at.
Pisces on 16/1/2005 at 00:13
I like 3. Just stupid amounts of zombies, like more than you would be able to kill unless you were to spend all day fighting or have alot of exploding spells. So to get around without a fight, you have to fight your way onto a building then jump from roof top to roof top to get around. But you need alot of unexpected stuff to make it good, like as you are jumping to a building, it blows up (don't ask how, but zombie movies never made sense either), or a roof top which looks safe, has a stairway up to the roof (like those balmora buildings) but it is blocked off by a door, you stand on it a couple of seconds while lining up to jump to the next roof top (further away than the rest, or you need spend time climbing up higher on the roof top to make it); and the zombies break down the door and rush up. or a nice hole in the floor like in Tribunal. All these can be scripted quite easily.
But unless you want to make new models you will have to use bonewalkers though, you should probably remove their drain/damage strength abilities and make them a bit stronger, but do this to a copy of the bonewalkers so it doesn't affect everyone in the game.